Dead Space 3 brings Isaac Clarke and merciless soldier, John Carver, on a journey across space to discover the source of the Necromorph outbreak. Crash-landed on the frozen planet of Tau Volantis, the pair must comb the harsh environment for raw materials and scavenged parts. Isaac will then put his engineering skills to the ultimate test to create and customize weapons and survival tools. The ice planet holds the key to ending the Necromorph plague forever, but first the team must overcome avalanches, treacherous ice-climbs, and the violent wilderness. Facing deadlier evolved enemies and the brutal elements, the unlikely pair must work together to save mankind from the impending apocalypse.
Comming up beta2 01/03/2013
GENERATION ENHANCER (POWER GAMES MOD ENGINE)
HD gama and new gama settings
HD Exposure and new Exposure
HD Saturation and new Saturation
HD Bleach and new Bleach
HD Defog and new Defog
HD TECHNICOLOR and new TECHNICOLOR
HD BLOOM and new BLOOM
HD Texture detail
HD visual and new visual
Add GAA 2.0 (FAXX&SMAA Power Enhanced)
Add Soft Smoke
Add Pralax Maping
To be informed about any new developments!
Beta2 comming up 01/03/2013 POWER GAMES MOD ENGINE GENERATION ENHANCER
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The 3 unique enginieering suits from DS2 is now in DS3!
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Highest Rated (4 agree) 7/10
The series feels like its still going strong even with some bad points. While the characters seem stronger than before (with decent dialogue and good facial animations), the story feels move contrived then ever. In the last game I was willing to let it slide that the colony was able to recreate a alien marker (sophisticated alien technology of which has a genetic/artificial construct with a alien intelligence?), Clarke's role is shoe horned in, somewhat contrived. Storyline goes into comical routes…
Feb 22 2013 by TheUnbeholden