A mod for Yuri's Revenge that reverses the roles of every original Red Alert 2 mission to play as the other side. In some cases, this is a direct reverse of the scenario, and in others it follows or precedes the original mission in the timeline.

Report RSS Flipped Missions - Yuri's Revenge

Let's talk about what you can expect to see in the new update!

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Last week we posted a teaser for Flipped Missions - Yuri's Revenge, showing off our beautiful new client theme (designed by Vodrix). If you haven't already seen it, take a look:

Now we've got you warmed up, let's go into more detail on what that actually means. Yuri is getting a full-length campaign, featuring reversals of every scenario into one cohesive story. Yuri's campaign begins at the height of the Third World War, allowing you to play as Yuri's Psychic Corps throughout the invasion of the United States and beyond.


At first, you will be supporting the Soviets with stealth and subterfuge, and spearheading assaults on major Allied cities.

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As Soviet Victory draws close, Yuri starts to take control and build up his own arsenal. The Psychic Dominator network begins construction, and any who witness it must be silenced.

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Yuri sends you on several secret operations, infiltrating the Allies and going behind the Soviets' backs to secure the resources and individuals you need for Yuri's master plan.

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Besides this main campaign, you can also expect to see several new bonus missions. Flipped Missions occurs in a new timeline from the original games, and this has created several new scenarios for each faction. These scenarios include the Allies attempting to rebuild their forces after the devastating battle of Point Hope that drew the war to a stalemate, and the Soviets making their own preparations in the face of the Psychic Dominator Disaster.

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Additionally, you will see several new quality of life features. The one I'm personally most excited about is the speed slider. A lot of people enjoyed having the option to change the game speed during missions, but found it frustrating that it would reset to Speed 4 every time you started a mission, loaded a save or restarted.

We now have a fix for this, in the form of an in-client speed selector, which will allow you to choose your speed before you start, and persists through missions and saves. If you change the speed while in game, the client speed selector will synchronise with that too. So if you're looking for nightmare-level difficulty, just kick it up to Fastest and launch Operation: Fallout!

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Developing this mod takes a lot of time, so please consider supporting me on Patreon!
With all that covered, I hope you are all as excited as we are for Flipped Missions - Yuri's Revenge!
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BobbyWanKenobi
BobbyWanKenobi - - 215 comments

Amazing.

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TheCleanerDragon
TheCleanerDragon - - 10 comments

Wunderbar!

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meandean4
meandean4 - - 1 comments

Can't wait

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Guest
Guest - - 696,427 comments

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mnagarjuna3223
mnagarjuna3223 - - 8 comments

Hi When we can expect the release of mod ?

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