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This version includes a mod launcher which supports the mods of all 3 game in one Application. A mod package can be created which automatically launches the associated game or you can choose the corresponding game if it is not a mod package.
GUI Version(Experimental)
*Multiplayer mode not tested
Start mod without having to select it
Argument Example 1: "ModLauncherBeta.exe" -mod "ModName" -game=CNC3
Argument Example 2: "ModLauncherBeta.exe" -install "[Package File with Full Path]"
Changelogs(Graphical Version Experimental)
Uninstall/Update Guide: Drive.google.com
Old Versions: Drive.google.com
If someone finds an error can send an answer here. Simply press Reply and specify the error (if possible with error message and area where it appears).
Info: The answers to this comment are deleted every 7 days from already fixed bugs.
Can you please tell me how to get mods to work with this? Struggling to get the Generals 2 mod loaded with RA3
Just paste the skudef and big files into the mods folder under the mod path in the settings. There is currently an error that the mod folder is only created if you change the mod path in the settings with the button "Browse Path". But I will fix it in the next version.
If the translation is not correct. Notify me.
So it is may of 2018 and all that i can find are forums about the mods BEFORE origin broke them all.. has this been fixed? Did someone find bibber and get him back to work?
Unfortunately, not much can be said about that.
THEIR BROKEN THE LAUNCHER NEEDS TO BE UPDATED AND CODES REPLACE FOR UI LAUNCHER
como se usa ?
Install the application, run it and move mod .big and .skudef files to C:\ProgramData\ModLauncherBeta\Mods\ModFiles\
I can't find Mods forder. Should I make it?
I think I get the mod to be found by launcher, but nothing changes. It just launches vanilla game.
Check if in the skudef file of the game the ModConfig.txt of the Modlauncher exists.
Here's an example of how it looks to me in the skudef(RA3):
set-exe Data\RA3_1.12.game
try-add-config C:\Program Files (x86)\ModLauncher Beta\ModConfig.txt
add-big Data\Maps12.big
add-big Data\Core12.big
add-config RA3_german_1.11.SkuDef
If the entry does not exist, it must be set manually.
If the problem persists, you can also use the command line version.
me too
thanks dude works for me
So uh... How the hell do you get the mods to show up on the launcher? I put the .big and .skudef files into ModFiles and it did nothing. I tried using the Installing Mod Package but it asked for these cnc3mod, kwmod and ra3mod files that I have no idea where to find. It's getting really frustrating here!
what are these things .cnc3mod .kwmod .ra3mod ?
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