Simple Enough for a Child. Powerful Enough for a Developer.

RPGMAKER was born to fulfill the desire of creating an original RPG without programming knowledge. Four years have passed since the release of the previous RPGMAKER, VX Ace. The landscape of gaming, especially for RPGs, has changed greatly. So did the needs of our users. With the latest installment, RPGMAKER MV allows the dreams of many of its fans to come true! RPGMAKER can now create RPGs for MacOSX, Android and iPhone!

Sample Data Included

To help everyone create a game easily, we included some sample datas that you can easily use! We have over 100 Sample Maps, Character Generator Parts and more! RTP is now integrated in the engine to save the users trouble.

RPG Maker MV Feature Map, effect and more, including rich sample data


Javascript to create complex games

RPG Maker MV uses the well known JavaScript, in combination with HTML5 export. By mastering Javascript, you will be able to change the game to your liking, from Battles to Menu UIs. This feature is oriented to experienced developers. You now have the ability to control all parts of the game. No more hidden classes!

RPG Maker MV Feature Javascript scripting


Multiplatform Distribution & Mac Support

You can now create your own RPG Maker games on Macintosh. It will be released at the same time as the Windows version. RPG Maker MV users will be able to build games for the following platforms:

  • Windows/EXE
  • MacOSX/APP
  • Android/APK
  • iOS/IPA
  • HTML 5 for Web Browsers

RPG Maker MV Feature Multiplatform Distribution And Mac Support


Mouse & Touch Input Support

Tired of doing all actions via the keyboard? You can now play your RPG with your finger on touch devices, and mouse on computers.

RPG Maker MV Feature Mouse And Touch Input Support


Large Database

Support for twice as many items as VX Ace for a grand total of 2,000!

RPG Maker MV Feature Large Database


Battle System Modes

With a tick of a checkbox, you can switch from the classic Front View Battle to Side View.

RPG Maker MV Battle System Modes 01 RPG Maker MV Battle System Modes 02


Three Map Layers

RPG Maker MV has an automated upper layer to make it easy to create and edit elaborate maps!

RPG Maker MV Feature Three Map Layers


Higher Screen Resolution

The previous RPG Maker's screen resolution was 544x416 pixels. RPG Maker MV's screen resolution is now 816x624 pixels. The size of all graphical assets (including animations) are now 1.5 times the previous versions of RPG Maker. For example, characters used to be 32x32, and now they are 48x48.

RPG Maker MV Feature Higher Screen Resolution


Introducing Plugin Manager

By adding js files in the project's plugin folder, you will be able to select the plugin in the Plugin Manager. You can see script details, script parameters and the ability to set it ON and OFF. Using Plugin Manager will be much easier to use than the old format. Allowing minimal user interference to prevent errors and easily order the scripts than the previous makers.

RPG Maker MV Feature Plugin Manager


Event Searcher

One of the missed functions from RPG Maker 2003, The Event Search function is back! The bigger your game gets, the more Variables, Switches and Events you'll use. It quickly becomes harder to manage and find specific parameters. Using the Event Search tool will allow you to save time and quickly see all instances of a particular variable or switch!

RPG Maker MV Feature Event Variable Switch Search


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Update 1 1

stadt

Jitsu

(Graphics) The new railing, which can now be seen in the city in part 1, was adopted to part 2.
(Graphics) Made Felix's "flashlight view" slightly larger so you can see more.
(Graphics) The graphics of Bianca and the other swifts replaced with the new graphics from part 1.
(Graphics) The eye of the sea cucumber now pops up in the same way as the one of the horse, when it's about to get it.
(Graphics) If you found the bag and examine the place where Rudi slips into the river, the bag is now lying on the riverbank.

(Gameplay) Changed one of the rewards of the bushes along the path to realize that it's not always berries.
(Gameplay) Added an additional conversation when the horse is called "Bärenbruder" and talks to the bear.

(Improvement) The text windows that appear in between in the upper left corner are now displayed longer.
(Improvement) When you eat the apple for the first time, the apple now disappears immediately.
You also get a note that the fruit from all fruit trees is edible.
(Improvement) The sound effects "Scream" and "Fanfare" are now quieter. Extra for your sensitive ears :-)
(Improvement) Added a note to the escape that you have to move with the arrow keys and that you can't jump permanently.
(Improvement) Added a note to the bag that you can't collect fruit from the trees with it.
(Improvement) Added explanation that you have to click on the scent trails individually.
(Improvement) Added dialogue with the snail Jitsu.
(Improvement) Added note that Bianca only flies over low obstacles.
(Improvement) Added a text at the end explaining why the animals stop their journey.

(Bug fix) The message backlog can no longer be accessed from the title screen.
(Bug fix) Removed the black pixel above Bianca in the title screen.
(Bug fix) In some cases, the rocks were not easy to pull because invisible restrictions were in the way.
These restrictions have now been moved or removed so that the rocks are easier to pull now.
(Bug fix) Fixed mapping error with reeds on the map "In the Fields".
(Bug fix) When following the flock with Bianca, you can no longer access the menu, which caused a crash.
(Bug fix) If you have already examined the cracks in the forest and then switch to Bianca, they are no longer displayed.
(Bug fix) Fixed several small text and translation errors.

(Internal) Added links to the licenses of freesound.
(Internal) Added Mr. Fus new plugin versions.
(Internal) Added new plugin version of TSR "Move Event".

Character Profile
LIVENEL: Nocturnal Skyrift

Character Profile

LIVENEL: Nocturnal Skyrift

CHARACTER PROFILE UPDATE! Eventhough some characters look the same (the astral raid armor will be considered as their battle outfit), they'll be different...

8-Bit Adventures 2 is Coming to Consoles + More!
8-Bit Adventures 2

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8-Bit Adventures 2

I’ve been pretty vague on the topic of consoles for a while now, but no more! I’m ecstatic to reveal that 8-Bit Adventures 2 will be available on...

Manafinder will be part of Tokyo Game Show 2021!
Manafinder

Manafinder will be part of Tokyo Game Show 2021!

Manafinder

New trailer released for Tokyo Game Show 2021 happening later this week!

The treasure of the Moonlight Lake
The treasure of the Moonlight Lake

The treasure of the Moonlight Lake

The treasure of the Moonlight Lake

200 years ago, a meteorite fell on the world and triggered the gift of magic in some people. Humanity split into three fractions. There was a battle over...

Add game Games
LIVENEL: Nocturnal Skyrift

LIVENEL: Nocturnal Skyrift

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Explore a strange world, fight unique bosses, look for ice cream.

The RPG Horror Game

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Comments
Devastator3929
Devastator3929

Hey guys how do you download games.

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phetthailand
phetthailand

Plz add engine for android version with out pc.

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Guest
Guest

The community is pretty great too. The program is still fairly new, and they already have tons of amazing resources. rpgmakermv.co/resources/ for example has over 400 reasources in less than 3 months.

Reply Good karma Bad karma+1 vote
JulianRice
JulianRice

Yay, it included the pictures I submitted! I wonder who added all the other cool stuff...

Reply Good karma Bad karma+1 vote
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