LIVENEL: Nocturnal Skyrift

Latest version :

+ Demo v2.26 -> Go to FILES

+ Full Version (On Progress)

<<<<< CHARACTER PROFILE >>>>>


FEATURES

ACTIVE CHARACTER SHIFT

You'll play as three different groups throughout the game, and may switch between the three party leaders when you get a flash message. This feature is optional though, as it gives the player the ability to view other perspectives that are happening at the same time elsewhere in each nation. You'll have a full-risk decision making based on these perspectives.

ELEMANTRA

There are 361 different Elmspheres that can be installed on your Mythbuster device. These spheres will grant its user with various mantras or abilities that can be used in a battle, or reproduce a specific mantra that can only be conjured/used by a character proficient in that type of mantra to interact with objects, or people outside battle.

STATS BUILD

You can build unique stats, such as Leadership, Knowledge, Engineering, etc. You can also do various things to increase these stats. For example, to train your Leadership, you have to make the right decision during a mission. As another example, you will need to either read a VT Cards or find Elmshoglyph in dungeons to increase Knowledge. Your stats are not enhanced through repetitive training, and is only affected by your actions throughout the gameplay.

TIME MANAGEMENT

Sleeping at night will restore your AP, and having three meals a day will keep your AP recharge rate optimal. You'll also find a variety of activities in each city, or Eisenrealm Base. Such activities include monster hunting, mantra training, ranked duels, attending special events, part-time jobs or side-missions. Most activities take time, so, suffice it to say, keep watch on what you're doing, and when!

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Character Profile

News

CHARACTER PROFILE UPDATE!

++++++++++++++++++ EISENCLAD ARMY ++++++++++++++++++

+++++++++++++++++++++ ASSASSINS +++++++++++++++++++++

+++++++++++++++++++ GRIMMBLADES ++++++++++++++++++++


+++++++++++++++++++ OTHERS +++++++++++++++++++

ALL CHARACTERS

Elmsphere

Elmsphere

Feature

Elmsphere are magic spheres that allow the player to cast various Mantra (magic). These spheres will grant its user with various mantras or abilities...

Battle Mechanics

Battle Mechanics

Feature

I decided to change the battle system for this game. Previously it was used Linear Motion Battle System by Moghunter, now it's using ATB-Sideview Battle...

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LIVENEL: Nocturnal Skyrift DEMO (Direct Link)

LIVENEL: Nocturnal Skyrift DEMO (Direct Link)

Demo

LIVENEL: Nocturnal Skyrift DEMO It's finalized 3-4 hours gameplay with major updates~ 300MB+ Direct Link. - Extract - Play

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cradth Creator
cradth - - 67 comments

Update 3 | Finalized Tech Demo | End of June 2023

LIVENEL: Nocturnal Skyrift DEMO v1.95 is out~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.94 - v1.95

GAMEPLAY & NEW FEATURES

+ Now you can ride a HOVERBOARD in Vargrad after the first mission.​
+ Now there are 4 Orbs of ARTIFICIAL ELMSPHERES in the demo!
+ Now the first boss is stronger in HARD DIFFICULTY!

+ Now STOP - STATUS AILMENT freezes the battle sprites.
+ Now MAEGARF have stronger stats! Also, fixed his dialogue in Chapter 2.
+ Now players will be notified of ELEMANTRA PARTICLES' element.

+ Now players can RETRY A Little Help - Side Mission if they use wrong mantra.
+ Now players can alter their Fullness/Hungry Stat by eating edible plants.
+ Turned down some SOUND EFFECTS in the Opening Scene.

GRAPHICS

+ Added new FLAME SABRE animation for EIDART!
+ Added new GAME UI on map with GAMEPAD BUTTON Info.
+ Added new FACESET, BUST IMAGE, and PICTURE for Maegarf.

+ Changed the x, y anchor of TEC Assistant message, so the texts fit in the box.
+ Changed some items in the treasure chests and the chest's location.

FIXES, BUGS & GLITCHES

+ Fixed the DMG calculation of Power Boost - Artificial Elmsphere.
+ Fixed Lucain's Virtual Trainer - Costs. Players can't unlock them in the demo though.

​+++++++++++++++++++++++++++++++++++++++++++++++++++++

ARTIFICIAL ELMSPHERES

*It's quite similar to Orbs of Materia from FFVII Remake. If the Elemental
Elmspheres are Green Materia. Then, the Artificial Elmspheres are Blue, Yellow
and Purple Materia. Some orbs can be linked to the elemental ones and some
other are independent.

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cradth Creator
cradth - - 67 comments

Update | June 2023

LIVENEL: Nocturnal Skyrift DEMO v1.89 is out~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.87 - v1.89

GAMEPLAY & NEW FEATURES

+ Now RESTING will restore Barrier Points and Action Points at the same time.
+ Now the SHOP ICON on minimap will disappear if the merchant is not there anymore.
+ Now the ENEMIES have Battle AI, their actions depend on character's BP and Elemental Chart.

+ Now Lucain and Eidart will find more WEAPON MODS in the first mission.
+ Now Lucain and Eidart have more BALANCED basic stats.
+ Now Maegarf, Enzo and Jhuvia have more banter in the Chapter 2 Intermission.
+ Now comprehensive bonus stats are mentioned in Elmsphere's description.

GAME HUD & GRAPHICS

+ Added CURRENT MISSION TASK while controlling the character on map.
+ Added MISSION MARKER on Minimap. It helps players to find their next destination.

+ Added New BUST IMAGE and FACESETS for Lucain. Now he has "normal eyes".
+ Added new STAIRCASES in Blue Wyvern Airship for map consistency.

+ Added brighter LIGHT EFFECT while activating Light Mantra in the dark places.
+ Added light effect for NEXT AREA ARROWS & HINTS.

FIXES, BUGS & GLITCHES

+ Fixed the hint while HACKING. Now it's using question marks, instead of zero numbers.
+ Fixed the text color when players get TALENT BONUS or TALENT PENALTY.

+ Fixed the text color for weapon and mantra description.
+ Fixed the vocabulary on some NPC dialogues.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

SCREENSHOTS

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cradth Creator
cradth - - 67 comments

LIVENEL: Nocturnal Skyrift

v1.67 GDWC Edition is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.62 ~ v.1.67

GAMEPLAY

+ LONG CONVERSATION is split into DIALOGUE CHOICES!!!
+ The PRICE for items, weapon mods and VT Cards are CHEAPER.
+ LED Panels in the airship will show the GAME TUTORIALS.
+ Triss will JOIN the party in the Steam Cavern.

+ Fixed the GRANDBLITZ Card Game & updated some CARDS!!!
+ Fixed all BOSSES' Battle Traits (Actions, Skills, Stats, etc).
+ Fixed HOLLOW, BURN, CORROTION, OVERHEAT, GLITCH and STUN effects.

+ Fixed Triss NORMAL ATTACK formula!!!
+ Fixed NORMAL ATTACK animation when OVERHEAT & HOLLOW effect incflicted.
+ Fixed the Game Lore in Dark Marina - 3F.

+ Lucain's Redmoon Strike and Redmoon Talons now inflicts STAGGER!!!
+ Lucain's Redmoon Talons now deals 9-Hits Combo and faster transition.
+ Added GOLD DRAGON LAIR Dungeon, just a small portion of it.

+ Added more dialogues in Chapter 2 Intermission!!!
+ Added more dialogues during Sky Whirlpool Mission.

GAME HUD

+ Added STATUS EFFECTS TUTORIAL (12 basic status effects information)!!!
+ Added New IconSet with CHARACTER FACE in Virtual Trainer.|
+ Added Battle Start! flash image in the beginning of the battle.

+ Fixed TRISS, CMP507 and VELIA Character Profile!!!
+ Fixed TIMED ATTACK BAR Image.
+ Fixed the TEC APPS Order and its function.

+ Fixed the Menu BG during Hyperion Termina Installation.
+ Fixed some colored texts, increased their brightness.

GRAPHICS

+ Added TRANSMISSION CRYSTAL to mark all safe areas!!!
+ Added Light Effects near all WAY OUTS.

+ Fixed MAEGARF Character Spriteset (Walking Animation)!!!
+ Fixed some "disproportionate" default RTP tilesets.
+ Fixed the Light Effect in Steam Cavern ~ Underwater Passage.

+ Fixed Maegarf's God Aura animation.
+ Fixed Velia Bust Image in the Database.
+ Fixed Enzo Face Image in the Database.

BUGS & GLITCHES

+ Fixed a GAME-BREAKING BUG caused by CORROSION status effect!!!
+ Fixed an issue where the Elmspheres Setup ONLY SHOWS 8 orbs, instead of 16.

+ Fixed an issue where player can fight Wyrm Gargalos at night.
+ Fixed an issue where the dialogue choice BG image is not disappear.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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cradth Creator
cradth - - 67 comments

LIVENEL: Nocturnal Skyrift
v1.61 GDWC Edition is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.61

GAMEPLAY

+ FULLY PLAYABLE Chapter 1 - Chapter 3. with 8-10 Hours Gameplay.
+ Now you can play as MAEGARF in Chapter 2 Intermission!
+ Now you can change ROW / STRATEGY from the TEC Apps.
+ Now the enemy will drop OFFERINGS more often.

+ Added NEW MAPS, Gela’s Graveyard, Gela’s Silver Gate Bridge.
+ Added more VT Cards to be found in map.
+ Added 8 Ancient Magics.

+ Faster EAT AND DRINK activity.
+ Faster RED MOON STRIKE animation.
+ Faster navigation in Character Selection.

+ Improved the behaviour of some NPCs, they‘ll talk often about current situation.
+ Improved all dialogues in “omni-sight” scenes & Maegarf's scene.

GAME HUD & GRAPHICS

+ Added NEW Battle Sprites and Character Images for Maegarf.
+ Added STRATEGY MENU BG Image.
+ Added NEW ANIMATION for Ancient Magic.

+ Fixed the HOVERBOARD image that would disappear in Twin Lance Valley.
+ Fixed more mantra animations.
+ Fixed more button icons in the game tutorial and map arrows.

BUGS & GLITCHES

+ Fixed an issue where the phone shortcuts are still showing up in the end of Chapter 2.
+ Fixed an issue where Actor HD still showing up in the end of Chapter 3.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

SCREENSHOTS

[IMG]https://i.imgur.com/yEPtoEY.jpg[/IMG]
[IMG]https://i.imgur.com/bAexzUu.jpg[/IMG]
[IMG]https://i.imgur.com/S5rCECa.jpg[/IMG]
[IMG]https://i.imgur.com/XVHP9Pq.jpg[/IMG]

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Go to FILES page to download the game. Stay tuned!

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cradth Creator
cradth - - 67 comments

LIVENEL: Nocturnal Skyrift
EARLY ACCESS | Chapter 1 -3 | Sept 2022

LIVENEL: Nocturnal Skyrift
Early Access v1.51 is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.51

GAMEPLAY

+ FULLY PLAYABLE Chapter 1 - Chapter 3. with 7-9 Hours Gameplay.
+ 3 MAIN CHARACTERS + 4 Type of CAMPANION ROBOTS.
+ NEW CHARACTER : TRISS YUVEN, she's a RNG-Type with Supportive Mantra.

+ Added more MAP x MANTRA INTERACTION.
+ Added New Dungeons : ANCIENT TOMB, STEAM CAVERN, OLD SOUL SANCTUM
FACILITY - DARK MARINA, UNDERWATER PASS, GRIMOLOCH CAVE - VARGRAD RUINS.
+ Added NEW SCENES in Chapter 2 - Chapter 3 : UNDERWATER PASS & TEIRRA HAVEN.
+ Added NEW SCENES in the end of Chapter 3 (It's not 100% though, I cut some
unfinished scenes, and the dialogues will be improved later.).

+ Added NEW VEHICLES : Hoverboard. It's imited to specific areas.
+ Added 4 NEW ENEMIES and 5 NEW BOSSES.
+ Added VIRTUAL TRAINER for Eidart, Triss and CMP507.
+ Added SUMMON ELMSPHERES. Thus, added NEW ANIMATIONS.

+ Fixed the GAME MENU, I removed Hyperion Termina, and place all sub menus
(Virtual Trainer, Database, etc) in TEC Apps. Providing a less convoluted Game UI.
+ Fixed TEC APPS Menu, added information about current GAME DIFFICULTY.
+ Fixed the TERMINOLOGY with easier words. E.g. Mythbuster Build -> Weapon Mod, etc

+ Fixed the CORE MANTRA for each characters, re-balanced them all.
+ Fixed the Battle Traits, Elemental Affinity, Bad-Status Affinity to all ENEMIES.
+ Fixed the Armorgear System, Battle Traits and Weapon Parts.
+ Fixed the TRADER POINTS in Teirra Haven. Now there are 10 DIFFERENT Traders.

+ Improved DIALOGUES, BANTER and INTERACTIONS for Characters and NPCs.
+ Improved BATTLE MECHANIC & MANTRA Effect.

+ DECREASE THE VOLUME of Footsteps Sound, Astral Raid Transformation, Doors SFX, etc

GRAPHIC

+ Added NEW ENEMY DATA, BATTLE SPRITES and NEW MAPS ( Of course! xD )
+ Added NEW MINIMAP for Skyrift Area, Ancient Tomb and Cloud Haven Forest.
+ Added NEW FACESETS and SPRITESHEETS.
+ Added more Fast Travel Points and fixed the WORLD MAP.
+ Added more HINTS in LOADING SCREEN.

+ Fixed all "INCOMPLETE" MAPS. E.g. The lower part of Teira Haven Entrance, etc
+ Fixed all wrong TILESETS, SHADOWS EFFECT & MAP COLLISION.

+ Fixed all SIDE-MISSION FOLDERS and its DESCRIPTION.
+ Fixed the LIGHTING EFFECT in Seventh Heaven.
+ Fixed the GRAPHIC for the Game Menu, added "GAMEPAD BUTTON" Info.

+ Removed the TERRAIN TAGS that make some maps LAGGY.

BUGS & GLITCHES

+ Fixed an issue where the TIME SYSTEM affects the COLOR TONE on some scenes.
+ Fixed an issue where the BUTTON ICONS are overlapping with HINT ARROWS.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

The number of game testers has doubled since last year but I still have no clue
about the gameplay in general, even the simplest question like "am I doing it right?".

So, any feedback will be greatly appreciated. I’d love to hear whatever that is. Thank you!

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cradth Creator
cradth - - 67 comments

Chapter 1 Update | Q1 February 2022

LIVENEL - Nocturnal Skyrift v1.37 is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.37

GAMEPLAY

+ Added new mini game, GRANDBLITZ CARD BATTLE.

+ Added new TEC Apps: CARD LIST

+ Added new scenes before the first BOSS BATTLE.

+ Added 1 new Side Mission: DEEPGROUND ESCORT.

+ Added 2 new BATTLEBACKS.

+ Added 2 new AREAS in Cloud Haven Forest.

+ Added 3 new AREAS in Dyna Base.

+ Added 3 NEW BGM: Title Screen, Boss Battle, Event Battle.

+ Changed E.S Sync ---> A.R ARMOR BUILD.

+ Removed the BUTTON ICONS during important dialogues

or scenes.

+ Improved ALL DIALOGUES in Main Mission (Teirra Haven).

+ Improved all dialogues for Teirra Haven NPCS.


GRAPHIC

+ Added new BATTLE ANIMATION,

+ Addednew HIT EFFECT for Attack and Mantra.

+ Added AFTER IMAGE effect in Astral Raid Mode.

+ Added more Hi-res LAYER images.

+ Added 22 GRANDBLITZ CARDS.

+ Added new button icon for CARD BATTLE NPC.


BUGS & GLITCHES

+ Fixed an issue where the light effect didn't show during

Astrai Raid Shift.


++++++++++++++++++++++++++++++++++++++++++++++++++++++++


GAMEPLAY VIDEO

NEW CARD GAME & HIT EFFECT

- uploading -

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cradth Creator
cradth - - 67 comments

LIVENEL - Nocturnal Skyrift v1.22 is now available~

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.17

+ Added TIMED ATTACK feature for normal attacks.
+ Added WARNING and AUTO-SAVE before boss battles.
+ Added new conversation about Spectra DX mechanic.
+ Added new description for Spectra DX.
​+ Added EXIT GAME to Game Title Screen.
+ Added new Battle BGM and Vargrad BGM.

+ Fixed an issue where the light particles disappeard in Vargrad.
+ Fixed an issue where the menu screen can't be accessed in Dyna Base.
+ Fixed an issue where the save point doesn't work in Dyna Base (Hard Difficulty).
+ Fixed an issue where the Guide feature doesn't work after the first activation.
+ Fixed an issue where the E.S. Sync gives wrong mantra and stats.
+ Fixed an issue where the E.S. Sync ignores character's level.

+ Corrected some dialogues in main mission.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.18

+ Added DIRECTION to find Lucain's Dorm after the player reached Cloud Haven Forest.
+ Added a hint related to game progress, during the Blue Wyvern Airship flight.
+ Added hint arrows to some computer panels. including the one in the ship's bridge.

+ BLOCKED ALL WRONG PASSAGES during Lucain's detour to his dormitory.
+ Fixed Velia's movement speed during Active Time Event.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

Update v1.19, v1.20, v1.21

+ Added WEAKNESS and RESIST text over damage number in the battle.
+ Added 5 CATEGORY OF BATTLE TUTORIAL in Free Training - VT.
+ Added RECOVERY ITEMS + STRATEGY Mechanic tutorial in Free Training - VT.
+ Added new CRAFTING ITEMS in Teirra Haven - Items Shop.
+ Added new character portrait during opening credits sequence.
+ Added new Opening Song BGM.

+ Sky Teragons in Blue Wyvern Airship - West Wing will give tutorial about
Elemental Chart & Bestiary.
+ Sky Teragons in Blue Wyvern Airship - East Wing will give tutorial about
TEC Apps & Mission.
+ Sky Teragons in Blue Wyvern Airship - Entrance will give information about
how many days left to finish the Scavenger Mission #1.
+ If you had defeated Doom Ferwinzel thru side mission, this monster
won't attacking the Eisenclad Base.

+ Fixed Lucain's movement speed.
+ Fixed a game-breaking issue where the character might teleport back
to wrong location after using Phone or Hyperion Termina in Teirra Haven.
+ Fixed an issue where the light effect of character's phone doesn't show
when the lamp is turned off.

++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v1.22

+ Fixed an issue where the player can't save after using Warp Point
on Hard Difficulty.

+++++++++++++++++++++++++++++++++++++++++++++++++++++++

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cradth Creator
cradth - - 67 comments

Technical Demo Update | May 2021 | Chapter 1

LIVENEL - Nocturnal Skyrift Demo v1.02 is now available~

Story & Missions

Added an option to SKIP Opening Credit Sequence.
Added new Omni-Sight Scene : Velia Ausrinne Intro.
Added new Omni-Sight Scene : Topazu and Sapphiria.
Added new character, Drache during Chapter 2 Opening.
Added new maps : Topaz Gate, Sahamn's Red Light Hotel & Theater Square.
Corrected some pop-up messages during battle.
Corrected some dialogues for Main Mission.
Corrected some dialogues during The Voice & The Silent Intermission.
Corrected some dialogues during Omni-Sight Scene : Drache & Kive.
Corrected some faction names.
Corrected some lores related to Avelions series.

Gameplay & Battle Mechanics

Added Elmsphere Crafting (Check the AR - System Docking).
Added new options for AR - System Docking.
Added 20+ new mantra through Elmsphere Link.
Added Sniper Mission during ATE - Velia Ausrinne Intro.
Added new skillset for Gargalos Wyrm & Eidart (Boss Battle).
Corrected action sequence for enemy attack.
Corrected character's elemental affinity.
Corrected Item Drops chance & Enemy stats.

Game UI & HUD

Added new description for all Character Profiles.
Corrected main image for Locked Character Profiles.
Corrected blue & red icons for RAM Boost feature.
Corrected mythbuster components name.
Corrected Mantra description.
Corrected x,y anchor for Timer.
Removed all "old version" game tutorials.

Visual

Upscaled the game resolution in Windows Mode.
Corrected light effects in Sahamn, Falreon.
Corrected light effects in Outer Ring, Falreon.
Resized some objects and tilesets.
Resized NPCs and Characters spritesheet.

Bugs & Glitches

Fixed an issue where actor HUD turned invisible after interactions.
Fixed an issue where actor HUD turned invisible after events.
Fixed an issue where wrong images showed in Mission Tab and Enemy Data.
Fixed map & event collision.

HOTFIX v1.02 !!!

Fixed an issue where "gun" sprites showed during Hyperion Termina installation.
Corrected blue & red icons for GUIDE feature in TEC Apps.

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cradth Creator
cradth - - 67 comments

Hello! I am a little behind on sharing what I've been up to lately. So to square things up, I'll just tell you about them now.

Some changes I've been made (v0.33) :

Story & Missions

+Corrected some dialogues & interactions.
+Corrected Items, Mantra & Components description.
+Fixed cursor speed when accessing TEC Phone, Database, Mission Menu.
+Added new area - Teirra Haven Tower 4F
+Added Eidart - Boss Fight in Teirra Haven Tower.
+Added new safe area in Dyna Base (to use Hyperion Termina).
+Added North Gerrand - map test at the end of the game demo.
+Added new E-Caster Mods (accessories).
+Added new NPCs, new scenes during the first mission.
+The Oracle Knight from Gerrand is now named Cain Silvarion.
+The rebel's top fighters are now called Apostles.
+Corrected some pop-up messages during battle.
+Added new scenes in Vargrad.

Gameplay & Battle Mechanics

+Added Active Time Battle System / ATB System. Battle commands such attack, mantra chanting, core mantra chanting have reversed ATB bar.
+Added Offering System, now each installed mantra costs specific items.
+Added Modded Barrier System, where player could initiate additional barrier with various buffs at the beginning of a battle.
+Core Mantra now cost AP & EP. All actions in game will use Action Points.
+Fixed AP cost for Flame Saber and Flame Axis (Eidart's Core Mantra).
+Fixed action sequences. Battle HUD will be hidden during the action.
+Faster animations during battle.
+Added new gameplay & battle tutorials.
+Added random Access Points to be hacked.
+Added Free Training on Virtual Trainer and Eisenclad Base (Vargrad).
+WASD key can be used for cursor and character movement.
+Q and E key will be used for Page Up and Page down.

Game UI & HUD

+Added ATB Bar (Different colors for each battle action).
+Added Turn Order Display with Character & Enemy Faces.
+Added New Message Window. It's more stylish and blends quite well with the background.
+Fixed Q & E key info on menu screen.
+Removed Equipment Shortcut on Actor HUD.
+Removed Formation's Icon after boss battle

Visual

+Improved parallax mapping : Teirra Haven's Elevator, Dyna Base, and more.
+Added animated sun rays (weather effect) in Cloud Haven Forest.
+Added new battlebacks : Vargrad, Dyna Base, Cloud Haven Dorm and Realms Duel Arena.
+Added lighting effect on several maps : Vargrad, Dyna Base, Blue Wyvern, and more.
+Added map details & shadow corrections : Vargrad, Dyna Base, Teirra Haven.
+Added particle effect for treasures on map (Elmspheres & Essences).
+Added new graphics for core mantra & mantra animation.
+Fixed some low-res / jagged tilesets.
+Fixed low-res World Map.
+Fixed dropped item list and monster name in Enemy Data.
+Added new stepping animation for Doom Ferwinzel.
+Added new spritesheet for dead NPC.

Bugs & Glitches

+Fixed an issue where the background images for Missions & Enemy Data keeps appearing upon exiting Hyperion Termina.
+Fixed an issue where player could die starving in the first and second day. Even with full Hungry Meter. Fixed the same issue in Cloud Haven Dorm.
+Fixed an issue where the objectives could get stuck on the sixth day.
+Fixed an issue that prevented player from collecting Elemantra Particles.
+Fixed an issue where Eidart's blocking player movement during auto-run events.
+Fixed an issue where the player can see another Eidart while doing story events.
+Fixed an issue where the "upper layer" tilesets cover character's head while sitting on a chair.
+Fixed a game-breaking glitch where pressing ESC button or selecting SHUT DOWN in Hyperion Termina Menu couldn't take player back to map.

Stability

+Memory usage improvements within the game : maps, navigation, battle system, particle effects, TEC device, menu screens, RPG Maker MV engine-related, and more.
+Framerate fixes : animations, game loading, characters, maps, and more.
+Fixed an issue where player can copy barrier effect from other characters.
+Fixed an issue where some E-Caster Mods give wrong buffs.

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cradth Creator
cradth - - 67 comments

Hello!

Previously this game was called Avelions 5, it would have been a Linear Motion Battle System-RPG using Mog's LMBS, I tried to breed the Tales-like battle system with Persona-like game features, which the gameplay footage released several months ago. But it's easier said than done. So, I have decided to rework this game into another title with more plausible game features.

Now it's called LIVENEL:Discordance.
Things that will change in this game :

+ BATTLE SYSTEM, Mog Linear Motion Battle System >>> ATB-Sideview Battle System
+ STORY, a sequel to Avelions series >>> a Standalone game with new story.
+ THEME, Magic Academy >>> Mercenary Guild
+ GAMEPLAY, Daily activities + Missions >>> Free Roam + Missions
+ CHARACTERS, 5 Characters >>> 12 Unique Characters
+ CALENDER SYSTEM, Special Events will be held on specific date >>> No more. XD
+ NAMES & LORES, Weird names >>> Readable ones.
and many others.

I'll release the future updates soon. Stay tuned! :)

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