FPS Creator X10 is the Game Creators latest engine bringing forth stunning visuals, only for Windows Vista and DirectX 10. Advanced AI Character Behaviours: Both hostile or friendly Takes advantage of Dual Core and Quad Core CPU technology Create Multiplayer Arena games you can play with your friends Script your own Game Logic with the built-in programming language Huge library of models, textures and sounds - with new model packs being released all the time Share your creations as stand-alone executables freely Active community of FPS Creator users, ready to share ideas Game action above and below water. Players can run, leap, swim, dive and even affect the water level
Let`s start off with some basic news.
While my 10th novel will launch on Tuesday (sorry folks, still German only), some work has been done on "Into the Ice". While a half-track production is scheduled to start End of April, going into full production in September, we took some time to do silly and meaningful things alike. As we are still waiting to get our hands on GGMax, all tests are run in GameGuru for now. Therefore, a
Disclaimer:
All visuals here do not represent the target or final visual quality of the game and should be considered as proof of concept tests only.
I couldn`t resist and purchased the "BISMARCK II" Spaceship from the TGC store to put it into one of our test levels. It`s funny enough. Too low-fi for close-ups, probably will not make it into the final game as it is. But hey, just for lolz, take a look:
More serious, we have been testing the application of our generic ice cubemap shader onto any imaginable asset. And, strangely enough it works surprisingly well. This cave was originally a stone structure:
And we started to dig into our old documents from the Cold War and WWII to carve out some of the technology, personaes and, of course, ideology and viewpoints you will encounter in "Into the Ice - Nazis of Neuschwabenland".
Research has always been an important part of our dev approach. We never had the fanciest visuals, or polished games and, oh, boy, rarely even stable games - but the amount of historic and scientific details checking out was second to none.
In a nutshell, it makes your game credible. Even if the rest sucks or the game doesn`t become what you have envisioned (which happened to us, too, several times), you still have a redeeming factor there. And if your game is great, it becomes even better.
So long,
your friendly crazy Australian Austrian developers.
Ivan out ;)
The hiatus of Homegrown Games is over - we are back in Gamedev! Expect the restart of the development on "Into the Ice - Nazis of Neuschwabenland" and...
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FPS Creator Reloaded is finally coming to Steam! :D Store.steampowered.com
I hope our project will change everyone's views on FPSC X10 :D we intend to use it to its full potential...
Every game you make in this creator will lug even on fast pc's. But who is going to buy something digital when everyone of us can join the BitTorrent community and download a fully cracked version?
Amazing, but... only a starters choice. one must move on from fps c, onto real things like leadwerks or udk, but... def a buy:)
just get fps c 9x
it woks better anyways.
I built my own $800 PC just to get this game, and when i palayed it, i said ****. I can hardly play for 15 minutes without the editor crashing, and when i try to play the game it will crash if i have any lighting activated! And i know that this isnt my PC doing this. What an $80 waste...
you spent 800 for a new just for this? well your 800$ is not wasted, now you can play game your older PC could not. If you bought a gaming pc...
If you look at the trailer, you direcly see that the Al reactions are real crappy
I used that Engine before, its pretty good, i just had trouble with the enemies that have ****** reaction, you'd shoot them in the back and they just stood there, but it's still a pretty good engine.
I have got this. It is crap. You have to pay to get rag-dolls!!! And bad things go wrong with the shader's. Do not buy!