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The Majorwolf Flight engine is a SDK/Source code kit that lets you develop 2d space wars or plane shooting games. It is coded for Game Maker 8 and is coded from the ground up, no code resources were used, it was coded from nothing, except the GM8 Engine.
Hello everybody, we are developing an Engine/source code package for GM8 which will let beginner coders create 2d shooters/ space battle games. It is a very simple code package which features the following:
Simple AI (Planes spawn but do not yet shoot)
Player Spawn (The player currently has one life, once he's dead, he will not respawn)
Enemy/AI planes/objects will be unlimited (They will each disappear at the end of screen to reduce memory storage).
Infinite ammo/Rapidfire - The bullets do not have firing intervals, so you can shoot continously.
Apart from a few flaws, the engine is very smooth and has a nice layout. We are still touching up some glitches etc and then we should hopefully have a beta soon.
Just a quick note, we will be updating any graphics on this group when we can.
This tutorial will show you how to make a script IN Flight Engine in GM8 to code a projectile's damage and movement
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