This engine is allot like XNA and uses the same work style but this engine is used for making RPG/Sandbox like games.
just add
private ModelLoader ml = new ModelLoader();
protected override void LoadModel()
{
string mymodel = "model path"; // can only load XML, Object, and FBX model files.
ml.start();
ml.Draw(0, 0, mymodel); // xpos, ypos, model to load
ml.end();
base.LoadModel();
}
This tutorial will teach you how to move images based on our KeyDown event.
This tutorial will teach you how to add images in The Explorer Engine.