id Tech 2
GPLFormerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for...
Multimedia Fusion is the perfect tool for creating applications, multimedia applications and exciting games. MMF continues the amazingly powerful graphical programming interface started with Klik & Play and continued with The Games Factory. Powerful new objects, exciting new transitions and a graphics library packed with megabytes of royalty free graphics and sounds. We also offer an SDK package so you can make your own extensions using C++ and plug them into MMF.
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Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for...
Real Virtuality 3 is a computer game engine developed by Bohemia Interactive, originally called Poseidon. It is used in the video game ARMA 2. An updated...
RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...
The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.
Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...
Construct 2 is an exciting new program that lets you make games — no programming knowledge required! Bundled with over 120 sound effects, loads of original...
Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...
Kirikiri is a scripting engine for the creation of visual novel games. It utilizes the KAG (KiriKiri Adventure Game System) framework and an object-oriented...
After two attempts, Ken Silverman began writing a successor to the popular Build engine while mentoring a smart local kid in 2006. It eventually became...
There aren't any commercial names for the game engine used by Frozenbyte, but internally it's been called "Storm3D". Storm3D is partially based on work...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds...