Multimedia Fusion is the perfect tool for creating applications, multimedia applications and exciting games. MMF continues the amazingly powerful graphical programming interface started with Klik & Play and continued with The Games Factory. Powerful new objects, exciting new transitions and a graphics library packed with megabytes of royalty free graphics and sounds. We also offer an SDK package so you can make your own extensions using C++ and plug them into MMF.

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id Tech 2

id Tech 2

GPL

Formerly the "QUAKE 2 Engine", with pioneering innovation in 3D environments, a few of id Tech 2's most notable features were out-of-the-box support for...

Real Virtuality 3

Real Virtuality 3

Commercial

Real Virtuality 3 is a computer game engine developed by Bohemia Interactive, originally called Poseidon. It is used in the video game ARMA 2. An updated...

RenderWare

RenderWare

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RenderWare is a 3D API and graphics rendering engine used in computer games, Active Worlds, and some VRML browsers. RW is developed by Criterion Software...

SAGE (Strategy Action Game Engine)

SAGE (Strategy Action Game Engine)

Proprietary

The SAGE engine is a game engine used by Westwood Studios and Electronic Arts for real-time strategy games.

Unity

Unity

Commercial

Unity is a multiplatform game development tool, designed from the start to ease creation. A fully integrated professional application, Unity just happens...

Construct 2

Construct 2

Commercial

Construct 2 is an exciting new program that lets you make games — no programming knowledge required! Bundled with over 120 sound effects, loads of original...

Xash3D FWGS Engine

Xash3D FWGS Engine

GPL

Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...

Kirikiri2

Kirikiri2

GPL

Kirikiri is a scripting engine for the creation of visual novel games. It utilizes the KAG (KiriKiri Adventure Game System) framework and an object-oriented...

Build2

Build2

Commercial

After two attempts, Ken Silverman began writing a successor to the popular Build engine while mentoring a smart local kid in 2006. It eventually became...

Storm3D

Storm3D

Proprietary

There aren't any commercial names for the game engine used by Frozenbyte, but internally it's been called "Storm3D". Storm3D is partially based on work...

Quake Engine

Quake Engine

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The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...

Xash3D Engine

Xash3D Engine

GPL

Xash3D is the powerful independent open-sourced 3D-engine, aimed for high compatibility with GoldSource engine formats (maps, models, textures, sounds...