We’re quickly approaching the finalisation of our second level after nearly 8 months of development on ‘Cheftastic!’; it’s been an incredible...
We have stopped the hiatus and started working again in hopes of seeing a release within a few months.
A well of hidden wisdom and knowledge: In our first Companions update we introduced the brave champion of the light, Lileah the Last Light of Vaizmil...
We've been pretty quiet about 0.14.0's development, but as the update nears readiness it's time to unveil some of the exciting changes in store!
How does Rusalka obtain her powers? In this DevLog I'll be taking about the Crown System and how it works.
Killing feature creep is a must, and we've had our run-ins with it... even after more than a year of development!
Things are moving fast, and so are our deadlines! Enjoy the fun cover art we just made, together with a little video. To be continued...
In this DevLog I'm going to show you the process I went through in search for the best solution to handling kelp in Rusalka.
Hey everybody, since we in Solar Sails have won the February 2021 monthly screenshot competition at the Indie Game Development Group, a screenshot from...
Procedurally generated levels, snakes, improved visuals and more!
Things are starting to look good after the implementation of terrain in our blockout! We can finally see some interesting environment features.
Populating Plamen House by House: Today we are going to delve into the creative process of world dressing, character placement, and population control...
Two celestial beings that maintain the balance of the world coexist in a dimension above all gods inaccessible to everyone else. After being extradited...
In this Devlog let's talk about the state of the game. Blockout, Game mechanics and the environment.
As the number of fixes, adjustments and improvements in the new version kept climbing up exponentially - meeting the previous ETA quickly became unrealistic...
It's been a long and journey, but this is not over yet. The mod completes 10 years of development this month. And i'm going to talk about a couple things...
It's time to talk about the protagonist's story and see some early concepts and studies.
This mod is supposed to bring in Kung Fu Panda type of portraits and rulers. It's under development and I don't know when it could be released on steam...
Currently about 30-90 minutes of gameplay. Deckbuilding RPG with fantasy story. Has replayability value thanks to the permanent progression and unlocking...
The first-ever dev blog for Radiated, this development blog is focused on The Subway section.
This is the introduction article to the upcoming mermaid adventure video game "Rusalka". An underwater adventure where the player will take control of...
It's time for an update. Perhaps a big one? Has anything been done so far? What to expect and when?
This is the introduction article to the upcoming mermaid adventure video game "Rusalka". An underwater adventure where the player will take control of...
Development update of Customers from hell and how it all started!
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