Founded in 1999 by Joe King and James Heath. From a town with a common city name, Delta, code was written. Games were made.
Melonhead Games is a South Australian indie studio currently making Rooftop Renegade for PC and console.
Videogame Developer & Publisher, in the top 30% of IndieDB popularity
Hello! I am 18 years old. I am a small game development studio from Ukraine. I make different games. Generally different. You can get acquainted with...
TitanReach - an Indie MMORPG in development. Craft, quest, survive, explore, slay monsters or fellow players. Either solo, with you friends, or random...
Developers of Tech Age Rebellion - a four-strong team with two members from France and two from Brazil, working remotely. The team met when playing and...
Call of Pripyat modding team. Currently the team consists of two designer and one coder, but you can apply for job. Currently developing Call of Chernobyl...
The development team behind GTA: Underground. A list of individual members can be seen on GTAForums.
SWR is a modding team dedicated to several mods based on EA's Game Command and Conquer Generals and possibly other games in the future.
Wyvern Computing Company are experts in video game development. We combine development and creative acumen to create innovative, enjoyable interactive...
Self-Taught Indie Game Developer of 8 years | Unity + Unreal Engine | Creator of UNSCANNABLE CREATIVE
A small studio from Sweden focusing on indie game development in Unity
We are a couple of crazy students from Portugal and our aim is to make entertaining games for everyone.
Publisher and developer of entertaining games. The company Walnut was founded in 2017 and we are official partners of Microsoft, Nintendo and Sony. Our...
@MountandBladeCN recently hosted their own creative competition, inviting artists and modders to compete for some amazing prizes. This Time YiGu Studio...
We are BASTARDOS UNIDOS, an indie company led by 2 gentlemen, currently posting our college work on Itchi.io and IndieDB, check out our games.
This week's post is about level design and some updates.
Homo Ludens is a young independent game studio based in Paris, France. We are now a team of 13 and we are primarily developing PC games. We are committed...
Changing our art and mechanics after teachers advice.
Hey ya ho! We are an indie gamedev studio of two from Kazakhstan. Graphics, music, code - we are passionate about everything!
Fleshing out the art of Moon's Haunted, environment and weapons.
A little update on our project, showcasing some new sketches.
This is the fourth update on the development of this project.
Captilight is an indie game studio focused on offering wonderful games with exciting stories that you can enjoy and cherish all the time.
Still looking for a graphics style for the game. Which style do you prefer?
On this week's Devlog, we show you some of the real-life images of the Portuguese Colonial War which we are using as references for "As Colónias"
Previously we talked about how we created the Core in Caapora, and how we defined our Game Pillars from it. In this Devlog for Caapora - Oath of the Forest...
I'm a solo indie game developer from Europe (Germany). Since 2014 I'm releasing my games by the brand name SimaGames.
DGV for its main goal has to offer alternative to the current state and habits of video game development industry where we focus on the quality of the...
An indie team of passionate developers formed in late 2020.
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