Hey guys, this update will show you guys a render done in UDK of one of the concept weapons that was shown off a few weeks ago, as well as enlighten everyone of the website plans, and Programming progress.
I have been working on our immersion features, and am proud to say that they are coming along quite nicely, and that the heartbeat/damage system is done and all that needs to be done is sprinting, custom weapon coding, and my little foray into destructible cover. I am quite pleased with my progress so far, going from beginner to having programmed a dynamic heartbeat system with fading, med packs, and puzzle systems.
One of our two artists is currently working on making our main character, modeled, textured, rigged, and animated. Also he is working on rigging the weapon to go with the character, so that I can have both to go in showing off our systems in the first early game play footage, which should be coming your way in about 2-4 weeks. After these things are finished, we will be making a test map to show off some cool features, and maybe a fun little cinematic. Our other artist is going to be working on making the environmental art and getting our world to come to life, which we cannot wait for. The weapon you see at the bottom was done by the second artist and was made based on the 4th rifle concept in one of the recent articles, but it is in 3D and is a WIP.
To top it All of: The Website/Kickstarter:
The website is coming along well, and should be finished soon; I know it has taken longer than expected, but what can we do? And, along with other features, there will be a place to donate to us and preorder the game so that we can make it better. And also, in related news, we are planning on launching a kickstarter soon (for those of you who don't know what that is: Kickstarter.com) and we are interested in knowing how much you would pay for the game if it was finished and a new release, so that we can think of a price that is appropriate for an early preorder. Our biggest problem right now is that it is hard to continue to make people do what they are supposed to do, and the easiest way to fix that is to offer a financial incentive. So please help us make this a reality by preordering or pledging to our kickstarter when we launch it.
Here is the render: