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If you have some proposals or ideas write I will try somehow to implement them.

Posted by Junx on Jun 3rd, 2012

I finished tests of the current version which contains mod's today:

- Autumn Aurora by vandr
- AtmosFear for Call of Pripyat and NanoHud by Cromm Cruac
- MISERY by True zoneĀ© [PROJECTS] [Texture sky and sounds of the weapon ]
- Shoker Weapons Mod 1.0 by Shoker Team

The result is positive. mod he is stable and has no problems with take-offs to the desktop. It a bit is still of work above mod and I am thinking whether not to use in mod Armory Mod if there is an agreement will apply it in one's mod [Success].

What it is necessary now to do:
- The reduction is damage of weapons
- New upgrade for old/new weapons
- Improvement in other elements
- Cash desk from the NPC dead [Files are ready to connect] [Success]
- Improvement in damage from grenades, now one good throw and the death [Do you want this way it to stay or to reduce damage?]
- Problems with the connection M.S.O. Massive Simulation Overhaul and P.G.R. Pripyat Gameplay Rebalanced by trojanuch [I will advise myself] [Success]

What was added in between time:
- New sounds for the weapon [AA by Vandr and MISERY]
- New sounds for mutants [AA by Vandr]
- Reduced net in the rucksack
- New added food

PS. If what remarks you have or you want something new write it.

PPS. Interested mod I am inviting to comment [4 comment]

Post comment Comments
Junx
Junx Jun 4 2012, 3:58pm says:

New food?

+1 vote     reply to comment
VigoVonHomburg
VigoVonHomburg Jun 5 2012, 12:29pm says:

Yes, incorporate new food, but please make the mod really hard (or at least give us an option to do so), I want the damage to be like in Misery, one chest shot and you are dead.

+1 vote     reply to comment
Junx
Junx Jun 5 2012, 12:55pm replied:

Ok they are staying added, if somebody wants I recommend how I will finish mod clutter up on the Master. I corrected Al, weapons are strong, but not positively this way as in misery. Now grenades are needed one good throw and the death are acting both ways.

+1 vote     reply to comment
Junx
Junx Jun 7 2012, 5:38am says:

New added food:)

Now only graphical work remained with the food.

+1 vote     reply to comment
Junx
Junx Jun 7 2012, 5:41am replied:

What mutants do you want?

Strong, easy?

+1 vote     reply to comment
VigoVonHomburg
VigoVonHomburg Jun 11 2012, 11:03am replied:

A good balance, like a pseudo-giant should be hard as hell to kill, but one shotgun shell to the head of a snork should kill it, just make it balanced.

+1 vote     reply to comment
Junx
Junx Jun 11 2012, 12:09pm replied:

He doesn't have a problem, it will be possible to make:)

Dogs are already stronger because in the Vanilla quickly were death.

+1 vote     reply to comment
VigoVonHomburg
VigoVonHomburg Jun 12 2012, 1:33am says:

When can we expect a release date?

+1 vote     reply to comment
Junx
Junx Jun 12 2012, 11:21am replied:

I don't know, works entire are going forward. Every day I try to add something new and to mate it from mod. I think so, that to autumn I will finish

+1 vote     reply to comment
Muck_Sicky
Muck_Sicky Jul 9 2012, 2:05am says:

so is there a download link for 1.0 or is the beta the latest version

+1 vote     reply to comment
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