Report article RSS Feed Shockwave June Media Update

It's been a while, but we're back and stronger than ever. Check out the Raptor, which we've remodeled, and Tao's bigger, badder, and even more generous Nuke Cannon. All this now, with more soon to come...

Posted by NergiZed on Jun 8th, 2009

Hello ShockWave fans,

The wait is almost over, and to ease the time in between we are taking the wraps off of two new model improvements you can expect to see in the forthcoming release. So without further ado we present to you the new F-22 Raptor which will be replacing the EA model used by the base USA faction, Laser and Superweapon Generals.

New USA F-22 Raptor

The new Raptor model boasts many refinements that bring it closer to its real life counterpart, such as a larger cockpit area and undulating sections of the body. Statswise we have decreased the build time on the Raptor to address redundancy and make it a more viable option in online games so we expect you will be seeing a lot more of them in the future.

Next up we have the new Nuke Cannon model, exclusive to General Tao.

New Nuke Cannon for General Tao

This new model packs a much larger variant of the original cannon and features several nuances in the cabin area and rear sections. Most notable is that the General's version uses two extra supporting weights to hold the vehicle in place before it fires. The additional weights further reduce shake and ensure the Nuke Cannon can deliver its payload with even deadlier accuracy, and an even larger blast.

<!--quoteo-->"Remember, General, don't look directly at the blast."<!--QuoteEnd--><!--QuoteEEnd-->

We think this quote is apt. tongue.gif

So that's it for this update, folks - we hope you liked it. We can assure the wait for 0.96 will be worth it so stay tuned as we have more news and updates for you right around the corner. wink.gif

SWR team, signing out.

Post comment Comments
gpm Jun 8 2009, 2:30pm says:

Can't wait to the next release. ;D

+1 vote     reply to comment
fanatic.rsn Jun 23 2009, 6:05pm replied:

Yes. It´s great mod! And new updates look amasing!
So when we get a newest version??
Give us some date(circa) pls. Cant wait.

+1 vote     reply to comment
Ynkyr Jun 8 2009, 2:50pm says:

Why F-22 and not F-35 ^^? Great News!

+1 vote     reply to comment
CommanderJRB Jun 8 2009, 7:16pm replied:

The F-22 is more appropriate because it is far superior in air-to-air combat, but the primary reason is that it is a vanilla Generals unit and has thus been kept to ensure that ShockWave feels like the expansion modification that it is and not a conversion.

+1 vote     reply to comment
afiqhanifah Jun 9 2009, 8:15am replied:

hey...can you tell me what is the meaning expansion and conversion mod???

+1 vote     reply to comment
maaster_yoda Jun 9 2009, 5:17pm replied:

An expansion builds on the current game, like adding new content for the in game character to play or new maps, or new generals!
Whereas a conversion takes the original principal or engine of the game, and creates an entirely new game! like Medieval II:Third age, that uses the medieval engine, but has none of the original content in!
Though you can tell thi is an expansion cause it's still got the generals and things, but far far more Awesomeofied!! :P
(Correct me if I'm wrong ;) )

+1 vote     reply to comment
NergiZed Author
NergiZed Jun 16 2009, 10:30am replied:

You are correct. An expansion expands on the game and brings the original style and content up-to-date. SW would be an expansion. RotR on the other hand, would be a partial expansion. It's still a C&C General's game, but it's got it's own art and gameplay style mixed in.

Something like Cold War Crisis would be a total conversion, the game uses only the SAGE engine, and some minor bits of the content included in the game, while the rest of the game is composed of original content and incorporates it's own art style and gameplay characteristics.

+1 vote   reply to comment
PathfinderGI Jun 8 2009, 4:25pm says:

Another example of how SWR is cleaning up EA's mess


+2 votes     reply to comment
█Black/Brunez█ Jun 8 2009, 8:26pm says:


-1 votes     reply to comment
MrTaxikiller Jun 9 2009, 9:59am replied:

release it when its ready to be released

+1 vote     reply to comment
jaxxa Jun 9 2009, 5:46am says:

Cant wait.

+1 vote     reply to comment
Vegantor Jun 9 2009, 12:26pm says:

so awesome

+1 vote     reply to comment
coolbob999 Jun 10 2009, 10:53am says:

how do we get these updates??

+1 vote     reply to comment
gpm Jun 12 2009, 4:13pm replied:

Coming soon! lol

+1 vote     reply to comment
BigCheese256 Jun 10 2009, 2:52pm says:

yummy :D

+1 vote     reply to comment
RumasLaut21 Jun 14 2009, 6:57am says:

awww... i am waiting about 3 weeks for 1.5......................
i got 1.2 (rotr)
and i am waiting for .960 i got .951 (ShW)
when gonna release it?

+1 vote     reply to comment
coolbob999 Jun 14 2009, 12:55pm says:

is there a realese date?

+1 vote     reply to comment
Syrius91 Jun 15 2009, 1:35pm says:

Awesome I love this mod I hope there will be a next update soon

+1 vote     reply to comment
Syrius91 Jun 19 2009, 4:44pm says:

How sad btw.. I check this site nearly daily for new updates:P

+1 vote     reply to comment
tankhunter1234 Jul 12 2009, 4:05pm says:

me 2

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Report Abuse
Report article
Related Mods
C&C: ShockWave (C&C Generals: Zero Hour)
C&C: ShockWave C&C Generals: Zero Hour - Single & Multiplayer Real Time Strategy
Related Games
C&C Generals: Zero Hour
C&C Generals: Zero Hour Single & Multiplayer Real Time Strategy
Related Groups
SWR Productions
SWR Productions Developer & Publisher with 13 members