After evaluating the situation we have came to the conclusion that we are going to need a dedicated level designer to help us out with the development of the mod. So we're reaching out the community to hopefully get a helping hand.
If you're interested, please read on. If not, stay tuned for an upcoming update later this month.
We are in a need for level designer that will design the layout, flow and gameplay of the levels that will be featured in the upcoming Source mod, Nox Aeterna.
Your Task:
You're task will be to envision and design the overall layout and gameplay of the levels for Nox Aeterna. Because of this, we're specifically looking for someone with strong skills in core level design and not environmental design, because the latter is the job of our environmental artist.
Requirements:
• At least one finished map
• Strong foundation skills (knowing the ins and outs of Source, etc.)
• Strong skills in level design
• Team-player
• Past work to show
Bonus:
• Skills in 3D modeling
• Experience in Adobe Photoshop
• Experienced with Source modding
• Online Portfolio
To Apply:
Please, send a personal message to Zay333 on Moddb if you wish to discuss further details about this position.
I don't have time myself, am still working hard on my own last mod.
But, why i comment is to suggest that you could place a free add for one level designer in the "Jobs" section on Moddb, (see Jobs button above).
Many people with many different skills look there for projects that they can help out, also leveldesigners.
i assume you have a better change to find one when you ask there to,
much success,
a fellow modder/leveldesigner.
Leon
(i could always help out with info when you have questions, but really work for you guys i simply don't have time for now, sorry.)
There already is a job ad in the jobs section:
Moddb.com