Alpha 3 Cerberus includes round maps, garrisoning, resource shuttling, improved multiplayer, new ships and buildings and more.
Posted by Jeru on Dec 11th, 2010
Wildfire Games proudly announces the release of "0 A.D. Alpha 3 Cerberus", the third alpha version of 0 A.D., a free, open-source game of ancient warfare. Now you can play on a round map, garrison units in buildings, watch units shuttle resources to a dropsite, set up games more easily, look at game statistics when they're over and more!
Plus: This holiday season, we're fundraising to get a one of our developers paid to do 1 month of work on 0 A.D. Look below for more details.
Easy Download and Install
Download and installation instructions are available for Windows, Linux and Mac OS X. 0 A.D. is free of charge and always will be. You can redistribute it and modify it as long as you abide by the GPL. You can even use parts of the art and sound for your own projects as long as you abide by CC-BY-SA. No registration, no advertising, no catch.
New features in this release:
Room for improvement:
We name our releases according to development status ("Alpha" or "Beta"), successive release number (1, 2, 3, ...) and a word relating to the ancient world, in alphabetical order ("Argonaut" for A, "Bellerophon" for B, ...).
In Greek and Roman mythology, Cerberus (pronounced SUR-buh-ruhs) is the multi-headed hound that guarded the gates of Hades, the ancient Greek underworld. The deceased entered the underworld by crossing the river Styx ferried across by Charon, who charged an obolus, a small coin, as a fee. Cerberus was stationed on the far side of the river and prevented those who had crossed it from ever escaping. (Source: Wikipedia articles on Cerberus and the Greek underworld). According to our records, "Cerberus" was first suggested on our forums by 0 A.D. fan SMST. Thanks!
For the next alpha, we welcome fan suggestions for words relating to the ancient world beginning with the letter D. We will prefer words related to the civilizations of ancient Iberia. Keep it original and within the 0 A.D. timeframe (appx. 500 BC - 1 BC).
The One-Month 0 A.D. Development Pledge
We've been making some significant and steady progress since 0 A.D. became an open-source effort in July 2009. We've had releases come out in almost regular installments, each with new features, bringing us, slowly but surely, closer to a finished game. All of this was accomplished by volunteers in their spare time, away from school, university and real life jobs. Just think what we could accomplish with one month's solid work of one of our developers!
To that end, we are raising $3,000 via Pledgie. That's like 150 people donating $20 each. The funds will go to compensating a developer of the team's choice for 160 hours of work. If we don’t achieve the amount we need for a full month, we’ll round it to the nearest week, and put the remainder aside to help with maintaining the website and the SVN servers we use for developers. Thanks in advance!
Long Time, No Siege
Wildfire Games will continue releasing new versions of 0 A.D. periodically. Watch our news feed to keep updated, or follow us by e-mail, RSS, Facebook or Twitter. And you're always welcome to join the 0 A.D. community on our forums.