This week I show a lot of the less exciting work involved in art production for Overgrowth (which you can preorder here). I spent a long time listing all the assets we will need, and testing some production ideas for different kinds of assets (most of which didn't work out very well).
I made the list because I finally had enough experience building art sets to know what would be easy to use for level building as well as fun to play in. The reason I was doing test assets this week was to work out the last few kinks in the art production pipeline. Although there is still a lot of new engine technology that I would like to see, I am very happy that the basic asset pipeline for the levels and characters is solid, and I can finally move on to a more production-oriented mindset.
Be sure to watch it in HD!
If you liked this video, be sure to subscribe.
I also finished up a couple things I had been working on. I will probably be finishing up existing sets like the "cat city" and "hex crete" sets before moving on to anything else, so expect to see that next week.
Track us on ModDB (visit our page)
Amazing stuff as always, guys.
Looking forward to full release.
Want to pre order... but I cant really see the whole picture of the game..
Take a look at Lugaru, and multiply the experience with ovar 9000.
at 1:04 war war never changes...
(it fits kinda but well i love this game going to download i already preordered)
Can't wait for a final release of this game. It was so long ago that i preordered that i almost forgot about it.
Frecle makes some great tools, great to see you guys using them and I hope you can get them some good advertising. Great job! :)
that sword is ******* cool...