Post news Report content RSS feed New Overgrowth a191 video devlog

In this video, David shows off the new attachable armor / general object feature by giving a rabbit custom wooden armor and demos how it works with the color picker.

Posted by jeffr on Aug 27th, 2012

Here is the latest in our new weekly Overgrowth alpha format! David himself took some time to illustrate the traditional changelog in video form.

Don't forget that you can help support us, try out our weekly alphas (such as the one in the video), and chat with other preorderers in the Secret Preorder Forum by preordering Overgrowth.

Be sure to watch it in HD!

The features highlighted in the above video are as follows (among some extra ones thrown in for good measure):

- Attachment system for non-weapon gear
- Added 20 gear attachment slots
- Items can be tinted using color picker
- Color picker starts at current color of seleted object
- Fixed problem with enemies drawing non-weapon items when threatened
- Item attachment only works with the attachment slots, not character bounding boxes

Thanks as always for all the support! See you guys in IRC and the forums.

Also, feel free to support us by preordering Overgrowth!

If you liked this video, be sure to subscribe below.

Track us
on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Post comment Comments
bikkebakke Aug 27 2012 says:

That's a really nice armour system.

+11 votes     reply to comment
Spooboy Aug 27 2012 says:

Just like someone asked in the Youtube comments: does the armor protect you in any way? I'm very curious about this feature myself. And if so, then how could the player utilize this feature in real time?

+9 votes     reply to comment
Foof898 Aug 27 2012 replied:

maybe used an armored arm to deflect light sword strikes similar to a shield.

+1 vote     reply to comment
BluishGreenPro Aug 27 2012 says:

Oh! I can't wait to see what kinds of characters you can create using custom armour equipment. It's far more visually diverse than the colour picker. Not to knock the colour picker, but it'll be better to have both armour AND colouration!

+2 votes     reply to comment
mcunha98 Aug 27 2012 says:


+1 vote     reply to comment
Atlasfield Aug 28 2012 says:

Any helmet? :3

+1 vote     reply to comment
100Ultimate Aug 28 2012 says:

"Maybe a fencer would wear more armor on one side" I'm pretty sure that's exactly what they did/do lol

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Post news
Related Games
Overgrowth Adventure
Related Engines
Phoenix Engine
Phoenix Engine Commercial TBD
Related Groups
Wolfire Games
Wolfire Games Developer & Publisher with 4 members