Join Matt Eades, the new community manager at Digital Arrow for the first of the Momentum developer video logs! Every week you’ll be treated to one of these logs where we’ll talk about the game, art styles, development challenges and lots of other interesting bits.
This week we look at basic controls, creating momentum as well as maintaining it, scaling vertical surfaces etc; essentially a very basic overview of the the movement features. As we release more and more updates, you'll see how the gameplay will unfold on various levels and adapt to a large variety of challenges.
Enjoy the video and be sure to subscribe to our Youtube channel for weekly updates and more!
Please keep in mind that everything you see in the video is a work in progress. Things are liable and likely to change. If you have any suggestions, criticisms or ideas leave them in the comments and we’ll be sure to look them over. We always appreciate criticism and creativity!
We hope you enjoyed this update. If you would like to follow our progress, you can Watch the project or tune in with one of our community sites. Thank you for your interest and support.