Vertical Horizons
Developer & Publisher with 6 members, must apply to joinWe are a development group that specializes in creating highly cinematic experiences often found only in retail games.
Upon graduating from the Royal Academy of Music, I moved to Japan for three years, where I taught English and music. In my final year in Japan, I started working on music for movie trailers many of which can be viewed on my website. I am currently the audio director for an indie science-fiction game called "X32I : Redemption". I'm enjoying the collaborative process of making a game. I like to think of myself as a composer, but actually, I'm really a game-maker, or if it were film, a film-maker. My job is just one cog of a much larger machine. I am currently based in Los Angeles, California, where I am studying on the University of Southern California's Scoring For Motion Pictures And Television program. I am equally adept at orchestral or electronic writing, please don't hesitate to get in touch.
0 comments by fourteentoone on Oct 25th, 2009 digg this super bookmark
Hello all,
This is my first blog on this site, but I will try and do an update once a month.
I will be blogging on my work with games, game audio, and in particular game music branching / seamless looping / layering and mixing. Examples of this can be heard in the video/audio section of my ModDB profile.
I will also deal with the cinematic aspect, and how to sync music to video, in particular regarding hitpoints and camera changes, which can be a huge burden to composers writing cinematic scenes in videogames.
From time to time, I will provide some tutorials on these topics.
I write music for orchestra primarily, but am equally adept with the electronic side of things.
I am a proud member of the team Vertical Horizons, who are producing the excellent X32I Redemption mod.
I have also produced multiple tracks for Lukewarm Media.
Check back regularly for my new game audio tracks, and my progress of working on the audio for X32I, as well as the tutorials.
Finally, for more info, and to listen to a wider variety of my work - orchestral, and non-orchestral - please visit my personal website - www.gareth-coker.net
I also write a general blog, which reads more like a diary - Garethcoker.blogspot.com
Thanks for visiting and reading.
Comments welcome.
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We are a development group that specializes in creating highly cinematic experiences often found only in retail games.
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Thanks for your comment on the "European Conflict" update, my friend, Nagerb, will be very pleased to read your comment.
I have to agree with you on the first track, i think i will get Nagerb to improve it a bit, I'm sure he won't mind, he likes constructive criticism.