Post news Report RSS MechWarrior: Living Legends - Weekly Update XI

Welcome to June's third and the eleventh overall weekly update by the team of the Crysis total conversion modification MECHWARRIOR: LIVING LEGENDS. For this update, we've got four variants of the Inner Sphere's Partisan, a progress report on SA_Marshes and no less than SIX playtest screenshots. Enjoy!

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June is almost over and polishing is delivering nice results, while in other areas, we're still seeing new features being implemented. For this update, we've got four variants of the Inner Sphere's Partisan, a progress report on SA_Marshes and no less than SIX playtest screenshots. Enjoy!

Four Variants: Inner Sphere Partisan

It's been a while that we did not feature a Mech at this place. This update brings the Inner Sphere's airdefense tank Partisan in its four variants - textures have yet to be completed. As you can see, some of the loadouts are not only suitable for quickly taking down heavy enemy aircraft, but should also serve well in a supporting role against enemy Mechs.

Inner Sphere Partisan - Four Variants

Progress Report: SA_Marshes

SA_Marshes is a prime example of how polishing and improving details can lead to a very much changed appearance and more impressive package. The three panorama shots show this swamp scenery at different times of the day and the large screenshot shows more details on the airstrip, which is still the place where the majority of the fighting will take place. Overgrown and decayed buildings and vehicles suggest that this base has been given up quite some time ago... the Clans and the Inner Sphere however are still fighting hard for every inch of this ground.

SA_Marshes - Airstrip SA Marshes - Panorama views SA Marshes - Panorama views SA Marshes - Panorama views

Playtest Impressions

Again, here are a few pictures from this week's playtest.

Playtest Impressions June III Playtest Impressions June III Playtest Impressions June III Playtest Impressions June III Playtest Impressions June III Playtest Impressions June III

Comments
Ka!
Ka!

Why must you torment us!? >_<

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flamingvipir
flamingvipir

Because they can!
Or maybe because they're being awesome (not like the mech) and hyping up their mod for release. Or maybe they're not done yet? Just a guess. But the tormenture will continue to hurt all of us. Our hearts bleed for a release, but we will be strong... right, guys?

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FlySpyGuy
FlySpyGuy

WRONG!!! I NEED THE MOD NOW!!! *goes to modding rehab*

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56er
56er

I'm playing MW 4 as good as each week (or day), but i've growen sick of it, so just make a release before i'll just start phoning microsoft about MW5 please...

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Kasechemui
Kasechemui

MW5 is canceled...
just by the way...

*cry*

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Mualama
Mualama

This is some professional quality work ;D Keep it up!

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bigtom11
bigtom11

Just a quick question- Will the Walkers move similar to or better than the walkers in Red Faction guerilla?

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AoP Author
AoP

Never played that game, so I honestly can't tell, but most people who played the mod recently suggest Mechs move very much like they did in former games - and better.

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VagabondPraetor
VagabondPraetor

Hurm, a quick query.

Will the system requirements increase?

I got a graphics card seriously lacking in vram...

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AoP Author
AoP

We expect hardware requirements to be approximately the same as for Crysis. However, having more RAM and a better video card certainly won't do any harm.

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formerlyknownasMrCP
formerlyknownasMrCP

want.. so badly..

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Raden
Raden

so fricking nice!

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Shadowmetroid
Shadowmetroid

Hello, update! This mod is THE REASON I bought Crysis.

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Mjolnir_Zero
Mjolnir_Zero

This mod is the reason I bought copies of Crysis for all my friends xD

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Shadowmetroid
Shadowmetroid

that comment is full of win!

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