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May stuff and more May work on version 1.74 of the Ultimate Apocalypse mod, May month. If you may...

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Ultimate Apocalypse Mod

News - May


With finally version 1.73 of the mod released, along with its patch, version 1.73.4, version 1.74 was in progress! We are currently at the stage of apocalyzing the Inquisition Daemonhunters and Chaos Daemons (again), via making all of their stats. Ultimate Apocalypse mod compatible. These two races will be available to the crowd upon the release of version 1.74.

Maybe something else. ;)

We will also be fixing a lot of bugs encountered throughout version 1.73.4 even, found within the Ultimate Apocalypse forums. Skirmish will be more polished, plus we hope to make these two races of version 1.74, version 1.73 like, completely skirmish focused and finished so we may now move on to our campaign!


1.74 planning...

Version 1.74 will still take a while. Odds are less than a year definitely because we are only dealing with two races this time instead of 9. We will not give out percentages of completion or release dates, however, as that will cause confusion in the eyes of the waiting like before. But we will still update you! We haven't really posted anything "new" to you guys due to... well stuff you have seen before and we were very busy these last couple of weeks after 1.73's release.

Needz moar dakka <----------- And then stuff like this in the works.

1.73 races to revamp...

We might also revamp two more races due to the fact the crowd is not in favor of these two races, at the moment:

  • Necrons
  • Chaos

About the Chaos Marines...

Chaos has some gameplay problems, due to the fact that it isn't really that "fluffy" of a Mark system and some other stuff like POK's Chaos Lord everybody is wanting is not ingame. Dark Prophecy mod contains everything, etc... Chaos is the least liked race in the Ultimate Apocalypse mod due to the fact that the main coder (me) dislikes them so much and has no passion to make the Chaos Marines. Ideas are too narrow for my mind to make the Chaos Marines awesome like the Dark Prophecy mod. BUT!!!! Yeah they will so get a reworking upon 1.74. I also hope to apply some ideas over to them from Gambit's ultimate Chaos Daemons mod!!!

About the Necrons...

Finally Necrons starting economy was a work in progress up until now, where I have finally GOT THE FLOW from start to end of the Necron economy due to the fact that generator spamming and Necrons being super slow in the beginning, and unstoppable at the end did not fit many people's taste. And so I just revamped them all of Tuesday and they are back with awesomeness from start to end. You will see their finished product in version 1.74. However there are still some tweaks I'd like to make with them, more abilities, more FX, sounds, immersion feel of the slow build up of the Necrons, yes they will be back again, sloooooowwwwlllyyyy.... ;)

What to possibly expect?

But yeah otherwise version 1.73 covered basically everything skirmish finalized. There will still be balance changes. Will there be new units in version 1.74? TONS! Too much new content especially for Inquisition Daemonhunters. New content for all races will be ingame for 1.74, all bugs reported that needs to be fixed will be fixed, and finally, like 1.73, 1.74 will be a huge blast!

Another Orky Update - The Great Gargant
Some Ork love applied -  The Ork GargantUpcoming Stuff -  The Stompa is now TC, with Badge

A mention of the campaign WIP...

The campaign will then be worked on, completely reworked and finalized after the 1.74 release and its needed patch (patches are always inevitable).

Otherwise we are kicking ass still. Got any questions? Please feel free to state them anywhere on our forums or PM the Apocalypse mod team! Thanks for reading!


Ultimate Apocalypse Trailer:



Ultimate Apocalypse Downloads:

Download the latest version, 1.73!

Ultimate Apocalypse Full Version (1.73)

Mirrors:

Mega - Filesmelt - .Torrent file

If downloading from Mega, make sure you either use a Chromium-based browser (Chromium, Opera, Google Chrome) or install the Mega browser extension for Firefox, otherwise the file won't be saved correctly as it is a bit over 100MB. Official explanation here.

Get the latest patch! (Very Recommended!)

Ultimate Apocalypse Patch - 1.73.4

Download the recommended map pack!

Version 1.73 Bonus Maps (Recommended Download)


PLEASE DONATE TO THE APOCALYPSE MOD TEAM TODAY!!!!

Why provide donations? You get lots of stuff from us, including a continued campaign that is yet unfinished and loads of support and mod fixes. This is not a requirement, and by donating, the Apocalypse mod team will be active doing up the mod, releasing updates, and providing more epic entertainment than fooling around with other stuff.

Why provide donations? Over 50 members have, and they were rewarded with what they wanted to see in the UA mod, and because of them, this mod is continued in development. We have explored it all in this mod, and we are not inspired by passion anymore, so by these wonderful donations, well, just look at the progress!

This is no requirement, you are not forced to make any transaction, it is all optional, very appreciated, you can be put in the list of donators or possibly be a character in the UA mod when the campaign is done, and further, you get to boss us around and have at what you want!

So what are you waiting for? Donate!


LINK TO DONATE BUTTON!!!

The list of donators are provided in the link above!

More donations were added as of 5/23/14

Comments
Ahrimansiah
Ahrimansiah

awesome news! man i cant wait to see some new daemon hunters units! those grey knights looks BADASS!

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Doshka17
Doshka17

Been waiting for inquisition ever since they took it out, that was my go-to race. Happy to hear about necrons getting a work over too. Love you guys and everything you do

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Human Kimberly
Human Kimberly

Oh, boy.

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VoidLight
VoidLight

Well if I remember correctly many people said they wanted to wait rather than have a patch with just the 2 raced when they had them ready.. Better not see the same people rage if this takes some time.

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littlenobull
littlenobull

Moddb.com

This guy has some pretty sick HD retextures; it'd be nice if you guys could cooperate. :D

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evilerink
evilerink

sir,yes sir ! i've got a question sir! do you will add the Warlord class titan in next update ? :D because it will be just AWESOME like your mod is already but it will be More awesome to punish Hertics and Xenos with a worlord in a tullip field for the imperium than punishing heretics and xenos with an imperial guard in a mud hole ^^ (don't ask why the tullip field i don't know myself ^^)

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NEEDACODE
NEEDACODE

i like the chaos as they are there badass. But i miss the inquistion so much grey knights kick *** and the chaos demons are crazy already i cant wait to see the apocalized version. Necrons did need work i thought. My problem with them is all the damn skimmer units i like the spiders and stuff. The second spider unit kicks ***. WAAAAAAAAAAAAAAAGH!!!

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Kriegtooth
Kriegtooth

Yay! Will there be new units and such for the Daemons and Daemonhunters?

I thought the Daemonhunters looked underpolished in the last version

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Dawnslayer15
Dawnslayer15

That answers one of my questions. Thank you. Next question : Right after Daemonhunters and Chaos Daemons, Will there be more races to come in Ultimate Apocalypse? Such as Witch Hunters, Steel legion, make your own etc?

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moddlord1
moddlord1

Waz up! This is some ultimate news again.

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Dawnslayer15
Dawnslayer15

This maybe just a little minor bug but it just annoys the crap out of me but, For necrons if you hit the toggle bar thing where it lowers building bar when you hover over the icon the eyes are glowing in a different spot than where its suppose to be. Here comes the major one...The tyranids AI... They love to run past me. Even if I put it to INSANE they love to run past me or run in circles. I don't know if you can fix the AI or not but I just pretend they are stupid bugs but I would like to see their AI fixed. Thank you if you have read this.

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shake_666
shake_666

The work you guys are doing with Ultimate Apocalypse is without a doubt fantastic, but one thing that would really bring this game to life would be a textures update, like with the SOB Texture mod, but affecting the terrain and explosions etc as well. You have no obligation to do any of this at all, but I think the rest of the fans, and yourselves would enjoy to further the 40k RTS experience. I for one, would certainly like to creat some ambient in game tracks with my Tascam Midi interface with M-Audio keyboards, Schecter 6 string and Cubase!

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Nagneto
Nagneto

Sorry to hear Chaos doesn't move you.

I LOVE Chaos, and would love to see more work done with them. I kinda like the Mark system it brings back memories of Firestorm Over Kronus. I was kinda bummed to see it toned down in the latest update but, no sweat.

If this is a chance to speak, The Chaos Lord needs work. BADLY. If you're gonna use the Mark system, you should use a different model for the Lord for each power. A Khornate Chaos Lord for Khorne, An undivided one if no mark is chosen, etc. I know it's been done before in other mods but it really adds flavor to the army you wield, rather than just having METAL BAWKESES Carron all the time. On that note.

Chaos Lord upgrades. Their Space Marine counterparts get the options of jetpacks and picking different weapons. Why not Chaos? This definitely needs to happen.

Daemon Princes. I like how in the Daemons mod they took the time to make Mark aligned Daemon Princes. It would be SO bad *** to see this incorporated into Chaos Marines, the regular daemon prince model could be for undivided.

Aspiring Champions. This is just nit pick of mine of the Vanilla game, but anyone else kinda get annoyed by their voices after awhile? The over take all your squads. It's be nice if your troops kept their original dialogue when they get upgraded with Aspiring Champions.

Chosen, there be no Chosen units! Going back to the mark system, based on the Marks you choose, Chosen could be an elite group of honor guards the Chaos Lord can either summon or you could build from a structure.

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Lord_Cylarne Author
Lord_Cylarne

Nice. I like every suggestion you made, bro. I don't know why you dislike Chosen units? But meh less work for me. :p

Added to to do list...

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Nagneto
Nagneto

I meant to say there SHOULD be Chosen. ^_^ sorry for the confusion.

Thanks!

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RP59
RP59

So excited to see what you do with the Daemon Hunters. Inquistion: Daemonhunt itself is a quality mod and I'm sure you will improve on it. I love the mod. Keep up the great work.

My only pet peeve is I would like to see the Sisters of Battle renamed Witch Hunters, but that's an extremely small and insignificant issue. Probably not even worth your time, just more in tune with the lore in my eyes. Other than that, I have no complaints. I've tried just about every major mod for Soulstorm there is, and this one is my favorite. You're keeping this game alive, my friend.

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huntakira
huntakira

Dunno if anyone has ever reported this but when ever my friend and I play we have to play against anyone but Necron. Whenever we get necrons it disconnects us from game with each other. Excited to see what new stuff comes out in 1.74. Keep up the amazing work!

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Lord_Cylarne Author
Lord_Cylarne

You might want to find out if your friend has Necron edited attributes or corrupted data within his end or your end. This isn't really a mod issue.

Reinstallation might unfortunately be your only option. Please take note of errors upon extracting.

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jwpark
jwpark

New unit suggestion:

Ordo Hereticus Inquisitor and inquisitional valkyrie for Sisters of Battle
Tyrant Guard(Damage Absorber) Harridan(Massive airborne unit like Manta) for Nids
Centurion squad for SM!

Will creating these units be difficult? Hmm....

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