Despite the initial forecast for L.U.R.K.'s future. A certain sequence of events has coaxed L.U.R.K. project into reforming and re-engaging in development, addressing longstanding issues and design complaints that cooked with the community for months following the break in development.
Those who have been following the page may recognize this video. While it strongly implies the end of development, I'm happy to say that we've garnered the energy to get back in action again. I find it just as surprising as you might, but I won't get into the details regarding personal matters.
Those who's faith has trembled over the months in which L.U.R.K. has been sitting idle on the ModDB page, fear no more, because your complaints have been heard, and longstanding issues like overbearing bloom, recoil, AI detection, Economy, difficulty, and various other technical issues and design complaints have already or are currently undergoing treatment. Look forward to more updates regarding detailed coverage on those aspects and how they'll be changed in the upcoming build.
Now I've heard a lot of your complaints about the existing 1.1 build, but just as a reminder, you might want to make active use of the comments section on this article to point out any issues that you're worried about seeing resolved in any upcoming releases. This can vary from design to technicals, just be specific when specificity helps.
You can also check out this video demonstration on Youtube, or download it here in full uncompressed quality: