Post news Report content RSS feed June Progress Report

An update on our progress this month, including progression to Alpha 2, screenshots of two new maps, introduction of some new team members and a peek at how our sound designer works behind the scenes.

Posted by on

Hey folks! It’s that time of the month again. June has been a great month for the team, with a couple of new members, a ton of playtesting, and generally as much productivity as a mod team could hope for. We’ve progressed into Phase 2 of our internal alpha testing with a small team of playtesters, and had a blast doing so and watching the gameplay continously become more streamlined and fun. Here are a couple of screenshots from our playtesting sessions; the first two are from Ztormi’s map ww_somme and the others are from Wickit’s map ww_passchendaele.


We are rapidly progressing towards an open beta, although we don’t have a timeframe on that yet. In the meantime, we will slowly expand our alpha testing team and continue tweaking and improving the current features. Please do not ask to be an alpha tester. We have an ample number of candidates to draw from already, and the best way to improve your chances of becoming one are to participate and be active in the community. This month we added two team members; please welcome ivsound, our talented new sound designer, and JAWS, who will be doing weapon animations for us. Our team still has vacancies, so if you are a talented 2d or 3d artist (particularly in the area of character modeling or animation) or an experienced Source level designer, don’t hesitate to get in touch with us.

That’s almost all for this month, but before we go, here’s a blog post ivsound has written detailing the creation of one of the WWI: Source machinegun sounds, including a short in-game video. Check it out here. We would also like to cordially invite you all to our community, which you can access through our discussion forum or Steam group. Also add us to your ModWatch if you haven't already. See you in July!

Comments
ty5142
ty5142

keep on going guys this looks like a very good mod and has some great potental

Reply Good karma Bad karma+2 votes
EyeWierd
EyeWierd

It's getting better and better. Keep at it

Reply Good karma Bad karma+1 vote
Gnostic
Gnostic

Amazing stuff guys. Loved your hl1 releases to death (best 4 am lans ever !!!) Keep it up!

Reply Good karma Bad karma+1 vote
wav
wav

Awesome artillery.

Reply Good karma Bad karma+1 vote
faulk
faulk

very good work, sons! put some corpses and bones on the battlefield. ;)

Reply Good karma Bad karma+1 vote
ausbushman
ausbushman

Looks very good!

I love open battlefields like this, should make for some tense combat.

Reply Good karma Bad karma+1 vote
vfn4i83
vfn4i83

Looking good. Going to hve a eye on it

Reply Good karma Bad karma+1 vote
Juffe
Juffe

NICEEEeee!

Reply Good karma Bad karma+1 vote
Potteh
Potteh

Love my war games, this looks like something I'd love to play with my friends. Keep it up, looks top notch.

Reply Good karma Bad karma+2 votes
Torabi
Torabi

This mod is coming along nicely! Good job guys, can't wait to try it.

Reply Good karma Bad karma+2 votes
Betelgeuze
Betelgeuze

very nice, I sill don't get why they never make commercial ww1 games :(

Reply Good karma Bad karma+1 vote
tetrodoxin
tetrodoxin

One question. Is that Orange Box Engine or the old HL2:EP1 engine?

Reply Good karma Bad karma+1 vote
Ztormi
Ztormi

Orangebox

Reply Good karma Bad karma+1 vote
tetrodoxin
tetrodoxin

Thanks for the quick answer, good to hear. Awesome stuff you made there!

Reply Good karma Bad karma+1 vote
Hunt3d
Hunt3d

you say you need a character animator? ;D

Reply Good karma Bad karma+1 vote
wickit
wickit

are you offering your services ?

Reply Good karma Bad karma+1 vote
ConfusedMaster
ConfusedMaster

wuuuuuuuuargh! cool! im tracking! :))))

Reply Good karma Bad karma+1 vote
freredarme
freredarme

Nice concept, i like it.
You need add some détails and props and new textures in your maps !
Good luck

Reply Good karma Bad karma+1 vote
bhyssk
bhyssk

good

Reply Good karma Bad karma+1 vote
zawmbabwe
zawmbabwe

Nice to see an update, keep up the good work!

Reply Good karma Bad karma+1 vote
HectorShiroi
HectorShiroi

After "Flander's fields" died (I was also registered as forum member) I always hope in another WWI game...and that's it! good work keep it up, I'll one of the first downloading this when I'll be out :D

Reply Good karma Bad karma+1 vote
Shadowmetroid
Shadowmetroid

Good to see you still alive. Nice work, keep it up!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

News
Browse
News
New
Post news
Share
Related Mods
Related Games
Half-Life 2
Half-Life 2 First Person Shooter
Related Groups
WWI Source Development Team
WWI Source Development Team Developer & Publisher