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I have decided to learn Maya 2011 and include my own models to give that uniqueness to every level as much as possible. Rich environments is what I am aiming for.

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I have decided to learn Maya 2011 and include my own models to give that uniqueness to every level as much as possible. Rich environments is what I am aiming for. I still half to learn UV texturing and exporting but I seem to have a nag for creating shapes the way I want them. I think drawling for 7 years helps me on this and a relay good eye for copying what I see too. I usually draw portraits. Not much anymore sense college and my mod for amnesia. Anyways, I want to bring some charm and richness into my mod. This might take till the end of summer to get everything ready for final development stage, but man I tell you, I have so many ideas of game mechanics and scares that will wow yall. Immersion is everything in adventure games. I want to give it my all in this ambitious mod.

Observatory Telescope model - betaObservatory Telescope model - betaObservatory Telescope model - betaObservatory Telescope model - beta

Comments
teambiohazard
teambiohazard

Very good looking model.. impressive !

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jssjr90 Author
jssjr90

Thank you! I will also be adding my own furniture to the Manor and other places too.

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Firespray31
Firespray31

thumbs up!
Gonna do the same with the mod I'm planning to do for Amnesia :)

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UBCS_Recruit_Muffin
UBCS_Recruit_Muffin

It looks nice! A bit strange though, probably because its old fashioned.

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jssjr90 Author
jssjr90

Ya I decided to go old school on this one.

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TheUnbeholden
TheUnbeholden

yes very impressive, its good to see Amnesia creators going the extra mile to give a much more immersive and unique experience. Amnesia lacks the base content to give the kind of variety it needs for custom stories hence why so we're seeing more and more models released.

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