Post news Report RSS Presenting our first custom half-done NPC model !

As you see we finally made our first half-done NPC model, a Central Union soldier into the game ! But that's not all. I upload some pictures about the residental discrict of Old Home's city.!

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Hy there guys !

Ohh yesss.
We finally did it!

As you see we finally made our first NPC model, a Central Union soldier into the game !

More important: The model is half-done, its fully use the basic Valve's skeleton, so the model can use every animation from the Source game's (HL2). We also try to make a custom class for it, in the code for the future.

I'm very glad to we half-made it!

But that's not all. I upload some pictures about the residental discrict of Old Home's city. I tried to make it a believable "underground city" look. Futher more, i finally used a little trick for make this cave more-more nice looking.


I hope, you guys like it as much as i like it ! :P

and don't forget, Tracking is always good for your healt! ;D

(video will coming soon)

Post comment Comments
23-down
23-down - - 3,558 comments

Looks great still I see it more like a reskin like all those other original combine models. A new camouflage a new helmet nothing more.

New npc means for me new unique written A.I code and completely different model + different sounds.

How ever like I said it still looks great and the maps in the background are ultra hot. Fantastic work after all. :) Keep it going.

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ALIENwoods Author
ALIENwoods - - 187 comments

Well it wasn't just a reskin of a Combine model. My friend Szilaj made a totally new custom sodier base modell, and I make a skin for it.
It uses only the skeleton from the original Combine soldier.
Anyway i fixed the headline message for misunderstanding.

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Armageddon104
Armageddon104 - - 3,128 comments

Yeah it could use some custom animations.

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Klammy
Klammy - - 435 comments

But it's a completely different model if I'm correct. I think that it's just the skeleton. It makes him seem to stand just like a combine.

EDIT: I guess I'm late. ^

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ALIENwoods Author
ALIENwoods - - 187 comments

Yes you're right :)

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SolidFake
SolidFake - - 1,200 comments

nice style, although a bit too much brown for my taste :)

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Anonymousperson
Anonymousperson - - 189 comments

Very cool, very Blade-runner-esque

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Master_Of_Hiddenry
Master_Of_Hiddenry - - 103 comments

Looks great!The model's coming along very well and the environment is looking very dystopic. Keep it up!

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

REALLY NICEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

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Tokoya
Tokoya - - 503 comments

I really dig the style of the level but maybe it could use a small variety of different colored lights to break it up a little bit

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ALIENwoods Author
ALIENwoods - - 187 comments

Yes, the advert's lights will be different in the future, and also you can step into these houses ;).

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Mr.Walrus
Mr.Walrus - - 5,806 comments

Amazing job guys, I cant wait!

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LORDDEREX
LORDDEREX - - 1,159 comments

havent seen this mod until now, tracking!

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XenuXemu
XenuXemu - - 435 comments

They look like Nazis.

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jjawinte
jjawinte - - 5,067 comments

These screens are just fantastic ! This NPC model looks great. Terrific job on it all around ( and of course we see some Combine stature in it, it's not ground up coded-so what ? ). I'm all about custom content and coding in a custom class would be a welcomed sight.

Go ahead and take some pride in the work on the residential district area your showing off here. It completely looks the part of the environment as it would have to be underground. The base color scheme is rich and earthy, making the contrasting colors appear all the more vibrant. The mapping is also absolutely wonderful. Nice job softening the whole look up with the lighting as well. Keep it up guys !

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chaklong
chaklong - - 92 comments

Looks fantastic

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Captain_Romulus
Captain_Romulus - - 166 comments

omg sooo tracking!

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JohnBart
JohnBart - - 153 comments

Love it... ;)

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