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It's here! Out second media is finally out. Enjoy bunch of media and stay tuned for more!

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Much Needed Media

EvilgoodGuy here, very proud to inform you that after much hard work we finally have some new media for you guys to ooh and ahh over.

The road getting to this update has been a bumpy ride, and the team has gone through many ups and downs. While members have gone, others have joined and brought much needed talent to the project. Too many nights to count have been spent working tirelessly for the extra push we needed to get this media out the door for those of you who have been following us, and for those of you who may soon follow because of it. So without further adieu, here is the much needed media :)

Concept Art

Lets kick off this media release with some sleek, badass, and frightening concepts from 2 of our very talented Concept Artists, Blaze and Heimdall.


Modeling

Our modeling department has been hard out work producing props to grace our maps and even has a few W.I.P. Weapons to show off.

Our newest addition to the Modeling team is Death_Octimus. He has produced some very high quality models for the team, and at a very quick rate. Below you can see some of the props he made for a laboratory. For those of you who cant resist destroying all that you see, im pleased to tell you that the glass props seen can be smashed and broken to pieces ;)


For those of you who can't get enough of blasting things to pieces, here is a W.I.P. Render of the mean looking spas-12 shotgun, modeled by Wayward Brigand.


...and who can forget, or resist the Glock? Modeled by Luigis #1 and textured by 5 Finger Death Punch, this sleek handgun would look good in the hands of anyone.


One of the many quality models produced by Tesher07 we have chosen to show you is the Security Camera. Textured by Cheesemcboots, it has a smooth look and really nice reflections for its glass dome.


Level Design

I am especially proud and excited to present to you some screenshots of my work on the Chapter Duty Calls.



Stayed Tuned!

While our members have much more to show than was presented in this update, we are saving it for later to make sure its polished and worthy of showing... plus we can't give away everything at one time ;) So stick around for more media releases and DevBlogs in the near future!

Comments
Xylemon
Xylemon

Nice work!

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Roasted-Salmon
Roasted-Salmon

YaY! :D

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oliversmillie
oliversmillie

fantastic work i'm watching this mod now. Keep up the good work.

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Huvi
Huvi

Nice job boys

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newnowmusic
newnowmusic

This looks awesome, tracking right now, great work

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LKMax
LKMax

The Golck texture is WIP? I think the texture need a little more detail. Everything else is just excellent.

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Rex_Archer
Rex_Archer

Nice work all!

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ApornasPlanet
ApornasPlanet

nice update

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Raz3mus
Raz3mus

Looks Great =D

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PurpleGaga27
PurpleGaga27

Nice artwork. Keep it up.

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_Erebus_
_Erebus_

Impressive as always. I've always had faith in you guys.

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23-down
23-down

fantastic work as always... As for the levels they are very dark and don't represent the originals. I would make the map a little brighter but just a little. As for the design itself. (awesome!)

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mikejkelley
mikejkelley

C'mon guys, these things already exist.

Concept art: you're doing it wrong!

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Stevokenevo
Stevokenevo

What do you mean they already exist? If they didn't, we wouldn't have been able to show them off. If you mean there are already a billion glock renders on moddb I can understand your point, but not showing the work some of our modellers have produced is a disservice to them and ultimately makes us seem less active than we are. We have to recreate all the models so there is nothing wrong with us being proud enough to show them to people.

Do you care to explain why we are 'doing it wrong' with concept art?

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EvaUnit02
EvaUnit02

Great stuff, keep up the good work.

I do think that security cam looks like a coffee pot though.

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