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Beta 1.2 is nearing it's public release. We have had quite a lot going on behind the developer doors which we will cover in the very near future. One of these things is of course the Orion Source Multiplayer Beta version 1.2 release! This huge update not only unleashes four (4) new levels for you guys to play on, but also a huge list of changes, we've also upgraded some special effects, put in a new grenade model, updated other content and more! Take a look at the new CTF_MYST!

Posted by Praz on Feb 24th, 2010


After a brief moment of "community quiet time" we are back with a new Community Update.

We are aware that a lot of you have been wanting to play Orion online - I temporarily took down the servers until we release Beta 1.2 - the server crashing was annoying and we are currently doing plenty of server testing on the new patch. Rest assured - when the new beta releases - it will be much more polished and a much improved over-all experience. We apologize - please bare with us, we are getting close! Plus we have plenty of announcements to make in the next coming weeks, so it's not all that bad!


We have A LOT going on behind the developer doors, and one of these projects is the much anticipated (and slightly delayed) Orion Source Multiplayer Beta 1.2 release! We have been going back and testing and making sure we fix that horrendous server crash bug as well as other bugs. We're currently nearing the completion status for v1.2 - just a few more bugs to squash.

We've added plenty of new content into the Orion Source Multiplayer Beta 1.2 Beta. We've added 4 new environments, over 30 fixes, a new grenade model, an updated flag model, and plenty of other upgrades and updates.

Over the next couple of weeks we are going to do a Beta 1.2 showcase as we remove the remaining bugs and put Beta 1.2 through rigorous amounts of beta testing.


For this update we are going to focus on CTF_MYST. This is the most lush and beautiful map in Orion to date. It features plenty of foliage, beautiful water, clear skies and an amazing map layout. Not only do we have expansive outdoor portions of the map, but the bases are the biggest seen in an Orion level. There are plenty of routes and paths to each objective and location - so we are going to be seeing some very interesting and unique gameplay on this environment.


I've also put together a quick video walk through of CTF_MYST to give you a better idea. It doesn't have any nice after effects of video cutting - so take it for what it's worth ;)

CTF_MYST - Quick Run-through! video - Orion Mod for Half-Life 2 - Mod DB

Post comment Comments
Catalyst440 Feb 24 2010 says:

Well done Team, very well done.

+1 vote     reply to comment
VAFeuerstein Feb 25 2010 says:

this looks amazing!

can't wait to play on it

+4 votes     reply to comment
awesomepossum Feb 25 2010 says:

The new map looks great, but I was almost hoping that the maps was the island from Myst when just reading the news post title from the front page. :P

+1 vote     reply to comment
ExecutorTassadar Feb 25 2010 replied:

I still think this map shows so resemblance to the Myst art style, but then I could be wrong...since it's been years since I've last seen (a) Myst. :D

+1 vote     reply to comment
farcry15w00t Feb 25 2010 replied:

i was hoping it was myst island too

+1 vote     reply to comment
farcry15w00t Feb 25 2010 replied:

@nf1n1ty it actually resembles Myst IV a little

+1 vote     reply to comment
-=117=- Feb 25 2010 says:

Now just release it within a week or so, then happiness shall prevail!

- D. Buttersnaps

+1 vote     reply to comment
MMmaster Feb 25 2010 says:


rainbow :-)

+1 vote     reply to comment
Versatyle Feb 25 2010 says:

Awesome map. Just hoping it doesn't have any optimization issues like Quagmire did. Can't wait to play 1.2

+1 vote     reply to comment
rellik_pt Feb 25 2010 replied:

yeah hope the fps for those new maps are better next time

+1 vote     reply to comment
Praz Author
Praz Feb 25 2010 replied:

All the new maps play very smoothly.

Also - all of the old maps have seen fixes, tweaks, and optimization- so they all run better compared to the 1.1 Beta (the currently released beta).

+1 vote   reply to comment
EarthtoJohn Feb 25 2010 says:

Grounded electrical work right next to a river? Not highly the most safest thing in the world.

+1 vote     reply to comment
freredarme Feb 25 2010 says:

Awesome map, nice props !

+1 vote     reply to comment
Darthlex Feb 25 2010 says:

awesome vehicle-friendly map is awesome!

Looks quite damn good, I really like this new map. Time to see if it's also balanced when it comes to gameplay!

+1 vote     reply to comment
Nilghai Feb 25 2010 says:

awesome water

+1 vote     reply to comment
xXMaNiAcXx Feb 25 2010 says:

Really nice,I Love your Mappers :D

+1 vote     reply to comment
AJ_Quick Feb 25 2010 says:


+1 vote     reply to comment
nubblecakes Feb 25 2010 says:

The indoors are rather plain, although I guess that provides better gameplay. The dam also has a rather repetitive texture, but it's still a really nice feature in the map.

+1 vote     reply to comment
TeamWolf Feb 25 2010 says:

It's a very nice looking map, well designed and lots of awesome detail.

When are you guys planning on moving to the UDK engine?

+1 vote     reply to comment
coolkid87 Feb 25 2010 replied:

Never hahaha :}

+2 votes     reply to comment
TeamWolf Feb 27 2010 replied:

That's what you think.

+1 vote     reply to comment
Praz Author
Praz Feb 25 2010 says:

No comment ;)

+1 vote   reply to comment
MitchellS Feb 25 2010 replied:

Hey praz, are you still going to move to the UDK Engine? It seems like you've been sticking to this lately.

+1 vote     reply to comment
THElastNINJA Feb 26 2010 replied:

I think no matter what happens, he want a decent playable version on both engines. But that's just a guess from me =)

+1 vote     reply to comment
Sparky245 Feb 25 2010 says:

Simply superb!

+1 vote     reply to comment
neahc Mar 6 2010 says:

nice work guys!like it a lot!

+1 vote     reply to comment
amckern Mar 8 2010 says:

That has to be one of the least source looking maps ever - well done!

+1 vote     reply to comment
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