Beta 1.2 is nearing it's public release. We have had quite a lot going on behind the developer doors which we will cover in the very near future. One of these things is of course the Orion Source Multiplayer Beta version 1.2 release! This huge update not only unleashes four (4) new levels for you guys to play on, but also a huge list of changes, we've also upgraded some special effects, put in a new grenade model, updated other content and more! Take a look at the new CTF_MYST!
Posted by Praz on Feb 24th, 2010
After a brief moment of "community quiet time" we are back with a new Community Update.
We are aware that a lot of you have been wanting to play Orion online - I temporarily took down the servers until we release Beta 1.2 - the server crashing was annoying and we are currently doing plenty of server testing on the new patch. Rest assured - when the new beta releases - it will be much more polished and a much improved over-all experience. We apologize - please bare with us, we are getting close! Plus we have plenty of announcements to make in the next coming weeks, so it's not all that bad!
We have A LOT going on behind the developer doors, and one of these projects is the much anticipated (and slightly delayed) Orion Source Multiplayer Beta 1.2 release! We have been going back and testing and making sure we fix that horrendous server crash bug as well as other bugs. We're currently nearing the completion status for v1.2 - just a few more bugs to squash.
We've added plenty of new content into the Orion Source Multiplayer Beta 1.2 Beta. We've added 4 new environments, over 30 fixes, a new grenade model, an updated flag model, and plenty of other upgrades and updates.
Over the next couple of weeks we are going to do a Beta 1.2 showcase as we remove the remaining bugs and put Beta 1.2 through rigorous amounts of beta testing.
For this update we are going to focus on CTF_MYST. This is the most lush and beautiful map in Orion to date. It features plenty of foliage, beautiful water, clear skies and an amazing map layout. Not only do we have expansive outdoor portions of the map, but the bases are the biggest seen in an Orion level. There are plenty of routes and paths to each objective and location - so we are going to be seeing some very interesting and unique gameplay on this environment.
I've also put together a quick video walk through of CTF_MYST to give you a better idea. It doesn't have any nice after effects of video cutting - so take it for what it's worth ;)