Post news Report RSS Bergen by Detoeni sneak peek

Over the summer development has been going slower than usual, but we don't want to leave you completely hanging. While we are still wrapping our heads around a few issues blocking the next release, a sneak peek into the map-porting section might help lighten the mood.

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Bergen by Detoeni sneak peek!


Over the summer development has been going slower than usual, but we don't want to leave you completely hanging. While we are still wrapping our heads around a few issues blocking the next release, a sneak peek into the map-porting section might help lighten the mood.

These are work in progress shots, which means the areas shown are still subject to change.


User Posted Image

User Posted Image

The river ruin has been changed to give the impression of an outpost/guardpost and is now equipped with an alarm box to call for reinforcements, a bench to rest, a furnace to keep the coffee flowing and a footlocker for energy bars and magazines.


User Posted Image

In this ruin the openings have been widened to make access and travel easier. Aside from some wooden frames and planks, that's it.

User Posted Image

User Posted Image

Added some camouflage netting to make the bunker system less obvious to enemy spy planes.

User Posted Image

User Posted Image

Added a bit more functionality to the forward bunkers with additional footlockers, gunracks and alarm boxes.

User Posted Image

User Posted Image

The back entrance bunker has been a bit 'stream-lined', the room is now a rectangle with the doors directly facing each other. The health and ammo cabinet shown here is simply due to the fact that there is no working script right now. They are part of the LMS version and are also featured in the original Bergen. In Objective mode they are not present.

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Here you can see the corridor connecting the back entrance with the submarine bay.

This is it for now. We will try to provide you with these kind of sneak peeks a bit more regularily to keep the anticipation high and the spirit flowing.

Thanks for stopping by and have a great day.


ET: Legacy is available for Windows, Mac OS X, Linux 32 and 64 bit platforms.



ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner. If you want to improve ET: Legacy in any way (coders, 2D/3D artists and level designers), don't hesitate to contact us on our IRC channel #etlegacy on Freenode. Anyone is welcome to join and contribute to improve this project!

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TheRenegadist
TheRenegadist - - 2,087 comments

These all look fantastic, in the future how many maps are you planning on porting?

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KeMoN Author
KeMoN - - 140 comments

Thank you very much. We think that the next few maps should be the standard maps, but the list is long.
However we have to be realistic. You need to plan roughly half a year per map and right now we have not enough people to work separately on maps.
Which map would you like us to port?

Reply Good karma+2 votes
William Faure
William Faure - - 766 comments

Amazingly impressive stuff ahead. Keep-it up mate.
I'm always amazed by the quality of your work as well as ET:L's potential.

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KeMoN Author
KeMoN - - 140 comments

Thank you very much for your kind words! Looking forward to your project as well.

Reply Good karma+1 vote
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