Report article RSS Feed Aubrey's Overgrowth art video

I was inspired by David's weekly videos to make something of my own. It may take me a few weeks to get the hang of it, but here is my first try. -Aubrey

Posted by jeffr on Jan 8th, 2011

I was inspired by David's weekly videos to make something of my own. It may take me a few weeks to get the hang of it, but here is my first try.

Be sure to watch it in HD (this is the first video we've posted in 1080p)!


If you liked this video, be sure to subscribe to our YouTube channel.


I'm planning to release a new video every Thursday which will show off the new art assets and talk a bit about why I made them, and how they fit into the world of Overgrowth. It would be great to hear what content you want most in future videos.

This week I am showing off some new pieces for my "cat city" set. Let me know what other parts I should add!



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Shirk
Shirk Jan 8 2011, 10:19pm says:

Ive always found in games that something does look good in the light, but in the shadows it looks really bad and you can see flaws. Im glad you took the time to fix the problem in your case!

+3 votes     reply to comment
Andy1112
Andy1112 Jan 8 2011, 10:28pm says:

Why your skydome has fake clouds ?

-1 votes     reply to comment
Hell_Diguner
Hell_Diguner Jan 9 2011, 12:26am says:

You could use some more wall assets I think, and maybe some path assets that break up the uniformity of the ground... especially within towns. I look foreward to when you begin adding some more foliage assets.

+6 votes     reply to comment
Paxton
Paxton Jan 9 2011, 12:51am says:

Wow Aubrey, those do look really awesome!
I think I agree with Hell_Diguner, the ground needs some livening up, after all, what kind of town has streets with nothing but an occasional stand?

+3 votes     reply to comment
ExoticTofu
ExoticTofu Jan 9 2011, 12:54am says:

This looks almost like its using the Source engine :P

Great quality!

Tracking ^^

+1 vote     reply to comment
Jok3r098
Jok3r098 Jan 9 2011, 7:19am replied:

looks much more powerful than source. until maybe Portal 2

+1 vote     reply to comment
Metalspy
Metalspy Jan 9 2011, 9:01am replied:

Exactly, calling this 'almost like its (it's) using the Source engine' could be considered an insult :P

+4 votes     reply to comment
Reyalsfeihc
Reyalsfeihc Jan 9 2011, 11:41am replied:

Unless you actually see how powerful the source engine is when it's not all Half Life 2 assets. Go look at Dear Esther's remake and tell me that doesn't look beautiful.

+5 votes     reply to comment
Minuit
Minuit Jan 9 2011, 11:54am replied:

Yeah but on the whole it is an insult.

-1 votes     reply to comment
InvertedVantage
InvertedVantage Jan 9 2011, 12:31pm replied:

Agreed. The Source engine was showing it's age several years ago. It's a pretty limited engine all things considered these days.

+1 vote     reply to comment
moci
moci Jan 10 2011, 9:07am replied:

No matter how you look at it, this engine is NOT better than source, how can it be? Compared to the source engine it has less money put into it and less man hours.

Maybe when this engine is complete we can make a proper comparison. But please stop bashing the source engine just because it's old. Because 90% of the modders are too lazy to do anything worth looking at with the source engine doesn't mean that the source engine is bad.

Don't say these things like they are facts, instead it's just your narrow minded opinion. Let us continue this discussion when Overgrowth is released shall we, thanks.

+1 vote     reply to comment
xalener
xalener Jan 11 2011, 4:35pm replied:

Source isn't bad, but Hammer is.

+1 vote     reply to comment
Bersek
Bersek Jan 9 2011, 3:34am says:

Well, all those wall assets I've seen in this video has been nicely detailed.

+2 votes     reply to comment
SinKing
SinKing Jan 9 2011, 3:40am says:

So you don't only make the concept art, you also model and texture the components? Or only texture? I wasn't aware of that. Did you paint all the textures then, or "only" for environments and weapons?

+3 votes     reply to comment
Silverfisk
Silverfisk Jan 9 2011, 10:24am replied:

Aubrey makes all the art and levels for Overgrowth.

+2 votes     reply to comment
valatmir
valatmir Jan 9 2011, 4:16am says:

OMG Youtube has only **** comments highrated O_O

+3 votes     reply to comment
9heads
9heads Jan 9 2011, 9:20am says:

Nice!

:D

+2 votes     reply to comment
S_ource
S_ource Jan 9 2011, 2:00pm says:

Nice stuff i really like this art video, looking forward to see next one :)

+1 vote     reply to comment
Craka_J
Craka_J Jan 9 2011, 3:42pm says:

Very nice improvements. All of them. The flags really stand out though - the color seems a bit... vibrant? Maybe throw in more dirt to it and some cat scratches on it.

PS: How about a litter box for cat city? :D

+1 vote     reply to comment
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