The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:
This is really all just estimation and eye-balling.
Bar is finished, 75% done with the next patch in total.
I don't get what it is/does
Every stash will be organized in this style?
Yes, I'm essentially looking at the stashes following this guide while editing them. Zsg.dk
I'm up to the Army Warehouses so far and I've realized that out of all the stashes in the game, GSC did really well as far as putting things that could feasibly fit in them. I only ran into a handful of the vanilla game stashes that didn't work out right and needed to be smaller.
Here's my post about stash reorganization. Moddb.com
There are some rare stashes that I've edited to have entire arsenals in them. Some have thousands of rounds of ammunition, various rifles, and suits.
However some smaller stashes aren't insignificant, a few of them contain exceedingly rare modified artifacts. Most backpacks contain stuff like a pistol, some extra rounds and magazines, food, and medicine.
I've done stashes in such a way so that the valuable items are rare and in a handful of stashes in each area, and most of the stashes contain stuff appropriate for the level and point in the game.
No need to be a **** buddy. I just mean will it open up and you see all the stuff or is it a dramatization of what a stash would be. Like, is it COP stashes or regular just with a ton more ****?