The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

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Artifact and detector families, (contains spoilers) (Games : S.T.A.L.K.E.R. Shadow of Chernobyl : Mods : Zone of Alienation mod : Forum : Mod features : Artifact and detector families, (contains spoilers)) Locked
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Mar 22 2013 Anchor

I've decided to paste this here since I've had it in a text file for some time now, It's basically what I've used to outline the detector types and the artifacts they pick up, it also contains some explanations of quests that are planned to be added.

I have 5 "families" so far.

MF / hard X-ray bipolar = springboard family
EHF / soft X-ray bipolar = mincer family
Magnetic/Gravitational field/gamma ray tripolar = gravi family
MIR / UHF bipolar = thermal artifacts.
Electrostatic / Rotating magnetic field = electrical artifacts

Electrostatic voltmeter / magnetic field detector.

There might also be ones that put out psi radiation but I'm not including that.

EHF = 30 - 300 GHz - Ka band receiver
SX = 300 PHz - 3 EHz - scintillator + semiconductor detector

MF = 300kHz - 3 MHz - jury-rigged AM radio
HX = 3 EHz - 30 EHz - scintillator + semiconductor detector

jellyfish, resonates at 400kHz and 5EHz
MIR = 405 THz - 300 GHz mid infared (guided missle technology)

Springboard = MF / HX
Medium frequency radio waves / Hard X-rays

Mincer = EHF / SX or Extremely High Frequency radio waves (microwaves) / Soft X-rays.
*known to interfere with electronics.

EHF = Ka band receiver.
= ultra-high frequency.


Most detectors will cost between 1000 and 5000, except for the M.G.G. detector, which was made by scientists and it costs 15k.


Night Star quest, on game start, Sidorovich, = MF/HX detector.
Baldy's quest, gather components from garbage, find artifact, = EHF/SX detector.
Screw's quest, gather the missile sensor and other components, from helicopter near north AW, = MIR/UHF detector.
Dog's reward for helping with the ammo crate near the factory, = Electrostatic detector.
Sakharov's reward for X-16, = M.G.G detector.

Dog's ammo crate quest:

Bandits made off with one of our crates of ammunition during the night, and hid it in the old factory, we need you to go over there and get it back.

-Somewhere in a derelict factory, is the ammo crate, on the floor or outside near the back of the complex. Bandits guard the factory, on the upper floors, with mosins, SKS's, and AK-47s, waiting for Soyuz to attempt to take it back.

-First mission in the new area, dispatch the bandits and return with the case. (which weighs 28kg.)

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