Zombie Panic: Source is a co-op oriented Survivor Vs Zombie multi-player survival horror modification for HL2. While our main priority is to make the mod as fun to play as possible, ZP:S plans to greatly expand on the core features of "Zombie panic" For HL1, with the obvious new features, impressive visuals, and of course atmospheric maps. More importantly ZP:S will not force players to fend against dumb and predictable AI, but instead keep the same intense thrill of surviving against intelligent and persistent player controlled zombies as the original.

Report article RSS Feed ZPS v2.0 Release Date and Halloween Contest

Announcing Zombie Panic! Source v2.0 Release Date and to celebrate 5 years of Zombie Panic as well as Halloween we're holding an Official Halloween Prop Modeling Contest!

Posted by Tatsur0 on Oct 2nd, 2009

The ZP Development team has been hard at work for the past few months, working on a major milestone in ZPS development. This update will include several new maps, new features, and a new game mode.

But first, I want to talk about a new competition that we are hosting.

That's right. In honor of Halloween and Zombie Panic's (HL1 Mod) 5 year anniversary, we will be hosting a prop modeling contest! The duration of this contest will be 2 weeks starting now and ending *UPDATED* October 21st of this year, and the rules can be found -here-

Now, with that out of the way, we can talk about ZPS 2.0, which we hope to release on October 31, 2009! That's right, we're aiming for a Halloween release! Included is a new game mode, which is currently codenamed as "ZPA". As we get closer to release, we will detail more about this game mode. But we aim to release ZPA with *two* new maps, as well as a slew of features and enhancements that are ZPA-exclusive.

ZPS 2.0 will include:




Objective Beacons

That's not all though. We've got a list of major and minor features, which you will see us post as we get closer to release. Visit Zombiepanic.org to view the changelog as we reveal more and more features and content you'll be seeing in ZPS v2.0

-ZP Development Team

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Post comment Comments
razorb Oct 2 2009 says:

ooo nice post guys :D looks promising! nice competition also :)

+4 votes     reply to comment
Tokoya Oct 2 2009 says:

The maps are so impressive, I especialy love the lighting in shreddingfield.

I'm also looking forward to the beacon system!

+4 votes     reply to comment
Jesternz08 Oct 2 2009 says:

Looking great! large improvements from previous ZPS maps in quality I think.

+3 votes     reply to comment
Minuit Oct 2 2009 says:

2.0, cool. Was actually thinking about ZPS the other day, wondering if a new update was coming soon.

+3 votes     reply to comment
ZombieX Oct 2 2009 says:

helll yeah, finaly! looking good, keep it up

+3 votes     reply to comment
FJS Oct 2 2009 says:

Great news =)

+3 votes     reply to comment
awesomepossum Oct 3 2009 says:

Modeling contest, sweet!

+2 votes     reply to comment
azultain Oct 3 2009 says:

I love the date for the update: halloween, i hope they have new weapons too. And why not in the next release create a map in the manor?

+2 votes     reply to comment
JopiMan Oct 3 2009 says:

nice halloween coming. this and maybe dead bafore dawn... =)

+2 votes     reply to comment
Dejiko Oct 3 2009 says:

It'll be nice to have a club zombo again. it was my favorite map from the original ZP

+1 vote     reply to comment
wiredgear Oct 4 2009 says:

Pretty exciting. If only I knew how to model :)

+2 votes     reply to comment
Xylemon Oct 4 2009 says:

**** yes

+1 vote     reply to comment
bluethunder111 Oct 9 2009 says:

This looks epicly awesome but whats with no update on the player models, the player models sorry to say -maybe I'm the only one to think this but they're ugly, a little more realistic detail would be nice on the humans and zombies alike

+1 vote     reply to comment
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