ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a server like any other CS:S server without any pre-requisites. The plugin was designed so that it may be run on either Windows or Linux Source Dedicated Servers with a minimal instalation time. When enabled on default settings, the level is loaded very, very dark with fog all around. All players spawn normally and you cannot hurt anybody; Rifles and the MG are restricted. After a random amount of time (2-10 seconds), one player is changed into a Zombie complete with model, unable to use any weapon other than the knife, and is given 5,000 health. He is changed to the (T) team and everyone else to the (CT) team to allow for an operational scoreboard. They can also run alot faster than humans, are provided with night vision and have a 125? ?Field...

ZM_Vegas_B2

ZM_Vegas_B2

Jul 27, 2012 Multiplayer Map proprietary licence (3.40mb) 1 comment

A zombie barricade map set in a Las Vegas multi storey car park. Players start on the bottom floor, and can make their way up to a variety of camping...

Ze_resonance_cascade

Ze_resonance_cascade

Jan 1, 2011 Multiplayer Map proprietary licence (11.87mb) 6 comments

Zombie Escape map of the Black Mesa Facility during the resonance cascade

Icon
Counter-Strike: Source Icon
Platform
Windows
Developed By
c0ldfyr3
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Official Page
Zombiemod.com
Release Date
Released Aug 16, 2007
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