ZombieMod is a server side modification for Counter-Strike Source. The aim of the game is to conquer the attacking zombies or kill all humans depending on what side of the field you currently are. The game may be played on any map, and users join a server like any other CS:S server without any pre-requisites. The plugin was designed so that it may be run on either Windows or Linux Source Dedicated Servers with a minimal instalation time. When enabled on default settings, the level is loaded very, very dark with fog all around. All players spawn normally and you cannot hurt anybody; Rifles and the MG are restricted. After a random amount of time (2-10 seconds), one player is changed into a Zombie complete with model, unable to use any weapon other than the knife, and is given 5,000 health. He is changed to the (T) team and everyone else to the (CT) team to allow for an operational scoreboard. They can also run alot faster than humans, are provided with night vision and have a 125? ?Field...

Report abuse ZombieMod 1.1.2
Filename
zombiemod_v1.1.2.zip
Type
Full Version
Author
c0ldfyr3
Date
May 30th, 2006
Size
4.54mb (4,755,841 bytes)
Downloads
93 (1 today)
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Description

1.1.2 ====== - Fixed crash bug introduced with 1.1.1 1.1.1 ====== - Added proper support for mp_restartgame. - Added an improved method of preventing and un-sticking players. - Removed all redundant code blocks. - Fixed perfomance decrease which came with 1.1.0. - Fixed per map configs being executed too late.


1.1.2
======
- Fixed crash bug introduced with 1.1.1

1.1.1
======
- Added proper support for mp_restartgame.
- Added an improved method of preventing and un-sticking players.
- Removed all redundant code blocks.
- Fixed perfomance decrease which came with 1.1.0.
- Fixed per map configs being executed too late.

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Counter-Strike: Source Icon
Platform
PC
Developed By
c0ldfyr3
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Official Page
Zombiemod.com
Release Date
Released Aug 16, 2007
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MD5 Hash
c6706bbf54cdaf0801f68d60868d5777
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Zombie Mod (Counter-Strike: Source)
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Counter-Strike: Source
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