ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.

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theprivate Sep 21 2009, 12:07pm says:

Hi just asking why does the Zombies run from the humans??? shouldent they you know like walk Towords the Humans to fee....Eat them?? or have the zombies got more afraid 2 die again?? just askin sorry if i offended any1 in this question an for possible bad english well.. is it like wip or is it that way the Z's will be in realese for the ToV Just askin??

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theprivate Sep 22 2009, 6:22am replied:

Oh btw when I'm talkin about the zombies i means the Ai\bot player and can you remove the Pinned status from the zombies its kinda not right zombies are stupid and dead well im done thx for reading and if i can get some answears im happy

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AdamAsashi Jan 24 2010, 4:36am replied:

As I'm sure you are aware of, this mod is still in development. I think the zombies still have the behavior of infantry in this demonstration, (avoid CQC, crouch to avoid getting hit, retreat) and I'm sure the developers are working on improving the AI for the horde, and I think they did work on it quite a bit for the recent "Z-mas" beta release.

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Euphoria_21 Jan 3 2010, 12:21am replied:

i think the other player was human, and he was moving the zombies away from the surviors to demonstrate the 'real-damage'

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Sgtdawn Jan 22 2010, 4:03pm says:

Is anyone else getting raped by the droid ****?

+1 vote     reply to comment
GamerJake Feb 13 2010, 6:12am replied:

i get it 24/7 i hate it

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here is my modified zombie file.


Larger zombie squad, reduced zombie squad price,faster, and much lower hitpoints

Survivor squad now has m1 carbines for better accuracy instead of grands.

Scout unit which is a fast one-man team lightly armed and low health.

this video shows the more realistic damage that normal squads can do to a zombie (once they're in range)

Video Details
Mar 10th, 2009
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