ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
We're moving along here, so enjoy some promotional shots. Work is on the bandit faction.
Nice!
Are any of the cars going to be drivable?
Most likely not, none of them have gas :P
But I thought you were adding in drivable cars if I recall. The video with the police car driving? Was that scrapped or something?
As of right now the police car is the only animated car for the job, and we're not sure if it's worth the time to make all vehicles drivable. We might just make it so cop cars can be driven when you get a certain doctrine upgrade.