ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.

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Kark-Jocke
Kark-Jocke - - 14,693 comments

Nice!

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Erwin-Rommel
Erwin-Rommel - - 401 comments

Are any of the cars going to be drivable?

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burtondrummerNY Author
burtondrummerNY - - 2,050 comments

Most likely not, none of them have gas :P

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CosmicCr33per005
CosmicCr33per005 - - 84 comments

But I thought you were adding in drivable cars if I recall. The video with the police car driving? Was that scrapped or something?

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burtondrummerNY Author
burtondrummerNY - - 2,050 comments

As of right now the police car is the only animated car for the job, and we're not sure if it's worth the time to make all vehicles drivable. We might just make it so cop cars can be driven when you get a certain doctrine upgrade.

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Description

We're moving along here, so enjoy some promotional shots. Work is on the bandit faction.