ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
The shots shown in the update didn't do the new weapons justice, so here's a few more pictures to show them in their full glory. Models and textures by Aidas2, animations by bdny.
Can't wait to see the reloading animation, I'm so curious about it.
As of right now it has the default reload animation which actually fits well. We haven't decided if we are going to animate the cable to move backwards or not.
A little inperation for DayZ mabey?
Perhaps, although we've had a crappy crossbow in the game for quite some time. (pictures, of course, elude me when I want to show them :P)
Actualy Dayz and The Walking Dead ;)