ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
As you can see, the zombies start out controlling all territory sectors, showing the spread of the infection. Survivors gain munitions and fuel by building supply depots, which give them 10 fuel and 10 munitions each. A maximum of 5 can be built.
Note that the mini-map shows that all territory belongs to the zombies.
Love the UI guys.
Thanks, we're going to redo some of it because it looks like peanut butter and jelly, not blood and rust haha.