The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.
So here are a few pics of a NOD force when it's firing on all cylinders. Unlike the GDI AI that I showed pics of a week ago NOD doesn't go for the 3 pages of forces hitting at once. Nope, NOD's force can be placed on a single page. However look at the bases that a player would have to hit IF they did defeat that NOD Force (and I want to point out the Medusa is worth an entire army on its own). Yea, NOD is defiantly the Aggressive Defense force now.
We are almost set on posting up the Xenoforce O3 V2 mod.
Carrier base? If so - Impressive - still, very impressive!
Not a carrier, think of it as the Ultimate Mobile Armor / Flying Warship. It was designed by Legion to deal with 3 things.
1. To fight Scrin Captiol Ships 1 on 1 and always win.
2. To fight and destroy GDI Colonies (when they were GDI) if needed.
3. To escape Earth and keep Legions Memory Matrix intact at the same time if necessary.
It does all these things in game well but it will be interesting to see how this thing deals with something like GP03 which has it's Air Cutters for slicing threw air units. :)
Like a distant cousin to the SDF1? heh heh
Exactly like a distant cousin of the SDF1. See, your getting it. :)
I do not get it how is this Medusa construct suppose to connected LEGION anyway? also LEGION's name is spelled With all of its letters capitalized no offense at your CNC3KW grammar azuza001
also how is this thing even using the ideal of robotech and also what's this "Time Wall" thing that you said NOD would be able to have?