The Xenoforce Reborn mod takes the classic Xenoforce mod from CNC Generals and re-invisions it on the CNC3 engine with new units and new designs. The new armies that are currently scheduled to be in the mod are the Earth Federation, ZEON, the Invid, and the Earth Robotech Defense Force. We also have heavily modified the original CNC3 armies, giving the GDI, NOD, and Scrin a much more dynamic gameplay experience. This mod is NOT FOR PROFIT and NON-commercial based.

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Report RSS Flame Tank update (view original)
Flame Tank update
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what a bout those factions that are promised in the summary like the Earth Federation, the Zeon, the Invid and the Earth Robotech Defense Force. are you guys no longer going to the almost same kind of thing that you did to the Command & Conquer Generals game? i have not even seen any thing for either the Zeon, the Invid, or the Earth Robotech Defense Force. when are you guys going to start working on the Zeon, Invid and Earth Robotech Defense Force Factions? also when are you guys going to develop new sounds for the mobile suits because they sound way too much like the units from the original three factions?

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When the Flametank dies now it drops one of these Firestorm Satchels. Now, if you follow the blog you'll know that this is also going to be used in a power. The power randomly drops these in a given area and then they explode anywhere between 1 second and 30 seconds after being deployed. When the Flametank drops these guys the satchel explodes within 1 to 10 seconds. Oh, and did I mention that the Flametank now has built in stealth? Yea, that's a nasty little surprise to have show up on your front door, better make sure you've got your stealth detectors out!

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