Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, and don’t forget that teamwork is essential for the final victory! Screaming Steel: 1914-1918, previously known as WW1: Source is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy. While you can still find the download on this site for older versions of the project when it was a modification for Half-Life 2, our development on this branch of the Source engine has stopped. Screaming Steel instead utilizes one of the latest iterations of the Source engine to bring you an immersive and total experience of the infamous Western Front of the First World War. Keep a watch on this page for more news about the project and make sure to spread the word about it! See you on the battlefield!

Report RSS October 2010 update

Another month, another update. Again, we've been busy little bee's since the launch of 1.13b.

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Another month, another update.

Again, we've been busy little bee's since the launch of 1.13b.

Animations are in the works, weapons textures are in the works, as are character textures.

We've several new mappers on board, and they're churning out maps.

Ypres WIP:

Yrpes is our first early war map set for 1.2 the map will see little trench fighting, as trenches are still in the near future. Ashton's been working on this map for a while now, having recently completed Huhle ... However, he needs environment models and new props! If you're up for it please apply at ww1-source.net

Also, we've now got an exceptional UI artist, who's prepared this nice new logo for us. Potteh has worked on many mod's and is currently working his magic over at Ivan's Secrets.

I've been working on the early war British soldier. It's a pretty solid WIP however, gives you a little impression of how he might look. Expect to see, stubble, mud and general wear and tear... becuase war isn't pretty.

Oh, and there's a new MG08/15 model - and a Lewis gun in the works.

Jobs:
As we've been saying now, for several months, we are still in desperate need of the following:

- Texture artists : texture artists for environment models and props
- Animators : Able to work with max 10/11, both 1st AND 3rd person.
- Modellers: We need environmental artists as well as prop modellers.

Please apply at ww1-source.net

Until next month!

Comments
MarsOz
MarsOz

could i possibly beta test?

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volcol Author
volcol

message sol for beta info - over on our forums.

Reply Good karma0 votes
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