Fight in rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry in your fight with the enemy, call in artillery strikes to take out foes en masse, and coordinate with your team to gain the final victory on some of the most infamous battlefields of The Great War. Screaming Steel: 1914-1918, previously known as WW1: Source is a total-conversion project being developed by devoted modders for the FPS game Day of Infamy.

Report RSS October 2010 update

Another month, another update. Again, we've been busy little bee's since the launch of 1.13b.

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Another month, another update.

Again, we've been busy little bee's since the launch of 1.13b.

Animations are in the works, weapons textures are in the works, as are character textures.

We've several new mappers on board, and they're churning out maps.

Ypres WIP:

Yrpes is our first early war map set for 1.2 the map will see little trench fighting, as trenches are still in the near future. Ashton's been working on this map for a while now, having recently completed Huhle ... However, he needs environment models and new props! If you're up for it please apply at ww1-source.net

Also, we've now got an exceptional UI artist, who's prepared this nice new logo for us. Potteh has worked on many mod's and is currently working his magic over at Ivan's Secrets.

I've been working on the early war British soldier. It's a pretty solid WIP however, gives you a little impression of how he might look. Expect to see, stubble, mud and general wear and tear... becuase war isn't pretty.

Oh, and there's a new MG08/15 model - and a Lewis gun in the works.

Jobs:
As we've been saying now, for several months, we are still in desperate need of the following:

- Texture artists : texture artists for environment models and props
- Animators : Able to work with max 10/11, both 1st AND 3rd person.
- Modellers: We need environmental artists as well as prop modellers.

Please apply at ww1-source.net

Until next month!

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