WWI Source: Fight in the rain soaked trenches or charge over No Man’s Land to battle in the War to End All Wars. Use authentic weaponry to conquer the enemy, call in artillery strikes to take out enemies en masse, or use chemical warfare to disable your opponents! WWI Source is the first and only World War I game to be developed for Steam. All the current WWI mod teams (‘The Trenches 2’, ‘Fields of Horror’, ‘WWI Source’) have united to develop the best World War I game to the Steam community, using the latest Source engine. Please visit the official website for more information on WWI Source and the team.

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Media RSS Feed Report media January News Update Media (view original)
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Guessmyname
Guessmyname Jan 25 2010, 1:44pm says:

Ack. Snow textures and possibly the environmental light in general needs some work here. Texture wise is pretty easy though, just use the systems Valve implemented for the DOD:S snow maps:
Developer.valvesoftware.com
Developer.valvesoftware.com

Don't think your fog is quite matching the skybox either. You aiming for a 'foggy morning' sort of look? Seriously, if nothing else use the $blendmodulatetexture thing, it'll make the dirt/snow transitions so much better.

+3 votes     reply to comment
sol09 Creator
sol09 Jan 26 2010, 3:09pm replied:

Textures are something that need to be improved across the board.. We don't have a full time texture artist on the team at the mom.

+1 vote   reply to comment
deceiver Author
deceiver Jan 27 2010, 8:47pm replied:

You'll be happy to know we've fixed the texture issue in Bunker, mades for a much better blend now ;).

+1 vote   reply to comment
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The last pieces of media before release!

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Jan 24th, 2010
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