I have ported the Wolfenstein missions to DOOM II, creating what is essentially an improved and updated Wolfenstein. Each scenario is painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein textures, objects, sounds, and enemies. The result is a total conversion.
EPISODE TWO: GESTAPO HEADQUARTERS
After getting captured at the hotel, you're taken to Gestapo headquarters in Paris for interrogation and execution. Can you survive, escape, and evade the Gestapo long enough to retrace Agent 17's steps and find out what Rheingold is?
Story: Doomworld.com
Download:
Moddb.com
Thread: Forum.zdoom.org
Old version: Doomworld.com
Info:
Lazrojas.com