I have ported the Wolfenstein missions to DOOM II, creating what is essentially an improved and updated Wolfenstein. Each scenario is painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein textures, objects, sounds, and enemies. The result is a total conversion.

Description

FrightNight created ZDoom compatibility for all of Laz Rojas' WolfenDoom packs (except for Die Fuhrer Die as it is already included in the Original Missions). Primary goal was not to add too much eye candy, but rather fix bugs and showstoppers. However, some packs have also seen some visual improvements, e.g. fog in some maps. Following packs are included: Astrostein Trilogy, Escape from Totenhaus, Halten Sie!, Operation Arctic Wolf (Pt.1+2), Operation Eisenmann, Operation Rheingold (Ep.1+2), The Portal, Treasure Hunt, WolfenDoom: Original Missions, WolfenDoom: Nocturnal Missions, WolfenDoom: Second Encounter, WolfenDoom: Spear of Destiny. See description for details on whats been modified.

Preview
Laz Rojas' WolfenDoom packs for ZDoom v1.01
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MrRumbleRoses
MrRumbleRoses - - 446 comments

WolfenDoom: Original Missions, seems to have a problem or something. keep getting a weird error message. i even tried it on the new GZDoom sourceport

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TheUnbeholden AuthorOnline
TheUnbeholden - - 3,599 comments

The latest dev build?: Devbuilds.drdteam.org

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MrRumbleRoses
MrRumbleRoses - - 446 comments

there seems to be a problem on E1L1 map

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MrRumbleRoses
MrRumbleRoses - - 446 comments

when i tried to do episode 1 level 1 on the WolfenDoom original missions. i get this message

map01 - Episode 1 - Floor 1

Sector 9 (tag 0) has no lines

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TheUnbeholden AuthorOnline
TheUnbeholden - - 3,599 comments

Alright its been fixed. As is the morphing status bar in Second Encounter.

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TheUnbeholden AuthorOnline
TheUnbeholden - - 3,599 comments

Cases of enemies infighting has been fixed.

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TheUnbeholden AuthorOnline
TheUnbeholden - - 3,599 comments

NightFright took the time to fix some of the sprite issues reported by GreenDoomguy1999 regarding "The Portal":
- Transparency/pixel errors fixed for Afrika Korps soldier CPOS/POSS (8 frames), soldier SPOS/SSWV (5 frames), boss SPID (8 frames)
- Soldier POSS wearing helmet instead of cap (POSSG2-5, 4 frames) corrected
- Gibbed soldier SPOS now has proper uniform color (SPOSM-U, 9 frames)
- Automated chaingun turret not using dog pain sound any more when hit
- Teleporter fog (TFOG) made invisible

*EDIT October 20*
Version updated from 1.1 to 1.11 of The Portal; additional changes:
- Doom pistol replaced with edited version
- Chaingun sound replaced

Fix for bridge not collapsing in MAP09 of "Treasure Hunt". So that you can't reach the end of the bridge by crossing it, instead you have to find another way and actually play the map.

The (minor) statusbar updates for Eisenmann, Portal, Treasure Hunt and Totenhaus are included as well.

Infighting fix puts Arctic Wolf Part 1 v1.01, Arctic Wolf Part 2 v1.01,
Astrostein 3 v1.01, Operation Rheingold Ep.1 v1.01, Operation Rheingold Ep.2 v1.01, Spear of Destiny: The Lost Episodes v1.13, Spear Revisited v1.21.

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irishgerman98
irishgerman98 - - 4 comments

I don't get how I'm supposed to load this. All I get are a bunch of pk7 files and text documents and they won't let me drag them on my GZDoom executable. Anyone know how to help?

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Cat-astrophic
Cat-astrophic - - 75 comments

You have to create a batch file. I'm using it with zdoom 2.8.1 and it works fine.

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Guest
Guest - - 688,627 comments

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