Currently in Early Production. This mod will feature 11 Races. (If possible), With subraces, if time and skill permits. Each race will incorporate a vast navy and army, including all land units from the appropriate Warhammer 40k codexes, (This will be a close to codex mod), and a mixed array of navy units ranging from small fighters to Battlecruisers, with units unique to each race. Each race will also feature its own buildings, to be similar to those from the Dawn of War series, along with their own heroes and weaponsets. The Starmap for EAW will be completely replaced by a WH40k starmap, along with new planet mapping to reflect the WH40k scenery, and hopefully new User interfaces.

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Heavy Cruisers
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XxChaosUndividedxX
XxChaosUndividedxX

oh my :O

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Spinobreaker
Spinobreaker

wow...

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BluePotato
BluePotato

I am speechless O________o

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The_Mastodon
The_Mastodon

Very good and detailed, I guess you don't have a texture artist yet? since we haven't seen many models with texture.

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Null-Entity Author
Null-Entity

As I have been working on the ships by myself I'm at the point of UV mapping them and then its over to the team, I will not be doing anything more than place holder textures myself.

I'm unsure on the status of the team right now in respect to a texture artist

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Rebelmoon
Rebelmoon

Great work here!

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Jhon1to1
Jhon1to1

That's some amazing work there.

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davo001
davo001

this mod would kick *** on nexus, the models are amazingly detailed.

i always though about playing gothic and now i dont have to :)

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Null-Entity Author
Null-Entity

Nexus ?

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Abbaddon
Abbaddon

Nexus: the Jupiter incident

Would really kick ***, we are working on a similar mod there, but we need more modelers, because work is currently SLOW.

Moddb.com

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Description

Here I have for you what I believe to be my final versions of the Heavy Cruisers Styx/Hades and Acharon.

Comments please and I should have for you all the Cruisers tomorrow.

Note, Yes I know and will admit I have made them off the same chassis and weapon bays with the configurations changed round but thats how the real world models are as well so :D

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