Gameplay
This project is a fast paced oldschool "standard" RTS modification for Warcraft III The Frozen Throne, that takes place after the 2nd War with the Alliance still fighting the remains of the Orcish Horde. It aims to bring the gameplay of Warcraft2, Starcraft:Broodwar and Armies of Exigo to Warcraft 3.

Features

fast paced oldschool rts
completely changed unit/armor stats
new models/skins
new colors (white/black/dark red/dark green)
new spells and modified standard spells
advanced tooltips showing unit speed/buildtime and more
buildable flying transporters
units in flying transports die after the transport was shot down
foodcap 200
naval maps
capturable merc and resource buildings


Credits to:
Kibatake - Encampment model
Ugougo - Fixing Kibatakes Encampment model portrait
Estar - Grunt Skin
Dionesiist - Satyr Skin
TKF, TwoVenomous  - Units die when Transport dies system
Mephestrial - GilneasGunship
Mr.Goblin - Scars of Conflict Resource Pack (Icons/Textures)
Deolrin - Scars of Conflict Resource Pack (Models)
Whitehorn - Scars of Conflict Resource Pack (Death Knight Model)
Pyramidhe@d - Scars of Conflict Resource Pack (several models)
Dentarg - Ideas, Suggestions, Testing/Balancing
Drink - Ideas, Suggestions
Callahan - Beast Pit
Mechanical Man - Stable
Don Dustin - Scars of Conflict Resource Pack (several models)
Frankster
Milena - Fixing the customcolor problem
Happytauren - Power Lich, several doodads
Anvil - adding Teamcolor to the Powerlich and the black dragon roost
chr2 - forest troll owl rider skin
Claw  - icons for Mephestrials GilneasGunship
Thispot - icons for Callahans Beast Pit
WanderingSoul - Fixing the wc2 mage from the Warcraft 2nd Generation Source Map
Ken-E - several melee maps
AnemicRoyalty - Elven Destroyer model + Elven Archer model
Dmitry Rommel - Scars of Conflict Resource Pack (Orc Transport)
Xaran Alamas, Dmitry Rommel - Scars of Conflict Resource Pack (Juggernaught)
Maestros, Elfansoer - Remove Blight trigger
Strategy Master and the Warcraft 2nd Generation Team - allowing me to use several of their models
Ultimata - HumanShipyard, GoblinShipyard
SinisterX - new Human Conjurer/Mage model
NFWAR - Dwarven plate armor icon
ruleofiron99 - capture system
Garnogal - footman skin
paladinjst - lordaeron helmet attachment model
Linaze, Mr.Goblin - Frozen Island terrain
Andrewoverload519 - New mage model
Scars of Conflict Resource Pack - Hiveworkshop.com
Warcraft 2nd Generation Source Map - Wc3c.net
Iam still searching for testers, terrainers and AI coders/scripters.

There is only an orc AI.
Undead is improved and playable but not finished yet,some spells/abilities are not final and tooltips are missing. Human, Orc and Nightelve are full playable.
Naval battles are available now!


If you are interested in playing or watching some VODS check out these links:

Watching VODS:
YOUTUBE
Meet to play:
Facebook
IRC
Steam

Replays:
WCReplays

Image RSS Feed Latest Screens
New trees? Undead ShipCannon Upgrades 2 New undead ship weapon upgrade icon
Blog RSS Feed Report abuse Latest News: New MOD version

0 comments by TaShadan on Jul 30th, 2012

Welcome to my fast paced RTS mod for Warcraft III TFT.
While the old versions were only maps, this version is a mod.
 
To install this mod follow these instructions:
1. make a copy of your Warcraft III TFT folder and call it Warcraft 2.5
2. extract the Warcraft_2.5_V0.9n.zip to this new folder.
3. use regedit.exe, go to HKEY_CURRENT_USER\Software\Blizzard Entertainment\Warcraft III and add "Allow Local Files" with the value 1. Or use the Allowlocal.reg in the Warcraft_2.5_V0.9n.zip file.
4. Remember that every player needs the mod to play before you start a game.
5. I never had problems with playing on the official servers, but i assume no liability.

Known issues:If you opponent uses the white Teamcolor you should change the opponents color ingame to red, because right now the Minimap color of your own units/buildings is white too.

Changelog is included in the readme.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Warcraft 2.5 V0.9n Map pack FIXED Version

Warcraft 2.5 V0.9n Map pack FIXED Version

Apr 26, 2013 Multiplayer Map 0 comments

Fixed the Damage problem (units not doing damage) on all maps. Iam sorry for the caused inconvenience.

Warcraft 2.5 V0.9n MOD pack

Warcraft 2.5 V0.9n MOD pack

Apr 15, 2013 Full Version 25 comments

Welcome to my fast paced RTS mod for Warcraft III TFT. While the old versions were only maps, this version is a mod. To install this mod follow these...

WC 2.5 V0.9mG (2)Cliffhanger

WC 2.5 V0.9mG (2)Cliffhanger

Nov 11, 2012 Multiplayer Map 0 comments

Fixed version. The one in the modpack is bugged! Please use this one.

Warcraft 2.5 V0.9mG MOD pack

Warcraft 2.5 V0.9mG MOD pack

Sep 23, 2012 Full Version 0 comments

Welcome to my fast paced RTS mod for Warcraft III TFT. While the old versions were only maps, this version is a mod. To install this mod follow these...

Warcraft 2.5 V0.9mF MOD color fix

Warcraft 2.5 V0.9mF MOD color fix

Aug 24, 2012 Textures 0 comments

Fixes the bug with the new colors (teamglow) on nightelve. Just extract this in your wc25 folder and replace the old data.

Warcraft 2.5 V0.9mF MOD pack

Warcraft 2.5 V0.9mF MOD pack

Jul 30, 2012 Demo 0 comments

Welcome to my fast paced RTS mod for Warcraft III TFT. While the old versions were only maps, this version is a mod. To install this mod follow these...

Post comment Comments  (0 - 10 of 61)
ghobot21
ghobot21 Oct 18 2013, 12:48am says:

Like the mod but got some question.
why put shade and satyr in the orc?
here is an idea,why dont you just give a detector upgrade to raider, the wolves sniff invisible unit, seem logical :)
just throw out the stalker out
is there any other model that will replaced the necrolyt and warlock model in the future? the current model are ugly :P

+2 votes     reply to comment
TaShadan
TaShadan Oct 18 2013, 6:24am replied:

I had no other fitting models for shade and stalker but i think about the raider upgrade. If i remove shade and give raider a detector ability i have to think about a naval detector for orc aswell.

I try to get better models for necrolyte and warlock but it might take a while.

+3 votes     reply to comment
ghobot21
ghobot21 Nov 10 2013, 3:32am replied:

there are some good one in hiveworkshop.
models like

orcwarlockred & shaman by frostwolf
ner'zhul & gul'dan by tauer

+2 votes     reply to comment
TaShadan
TaShadan Nov 10 2013, 5:49pm replied:

Nerzhul, orcwarlockred and guldan are hero units. They dont have bone and decay animations. The shaman doesnt look that good in my oppinion. The bonecollector from sellenisko might be a good necrolyte though.

+2 votes     reply to comment
TRULLE
TRULLE Oct 14 2013, 7:51am says:

please make that every custom maps use this mod :)

+3 votes     reply to comment
TaShadan
TaShadan Oct 14 2013, 12:30pm replied:

Sadly this mod is on hold until i finished my diploma thesis. I will continue in 2 months.

+2 votes     reply to comment
ilt112
ilt112 Aug 29 2013, 10:31am says:

Omg please update the computer players they only build normal soldiers and archers thats so gay and make more units for both races please i want update please

+2 votes     reply to comment
TaShadan
TaShadan Aug 29 2013, 10:54am replied:

orc ai is the only viable ai right now

+2 votes     reply to comment
ilt112
ilt112 Aug 30 2013, 7:02am replied:

i know but also orcs only the same units thats so stupid i want them to use advanced units not grunts and spear even if i put on insane

+2 votes     reply to comment
TaShadan
TaShadan Aug 30 2013, 10:40am replied:

well they produce other units in later stages of the game, but you are right. I try to add better ai in the next release. Might take a while though because i hardly have time right now.

+2 votes     reply to comment
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Warcraft III: Frozen Throne Icon
Platform
Windows
Developed By
TaShadan
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Release Date
Released Mar 21, 2012
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Highest Rated (2 agree) 10/10

Oldschool rocks!

Sep 4 2012, 11:07am by CaptainIstvan

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