Little Island Version 1.22 Public Beta Release
Jan 8, 2013 Demo 1 comment-Added Paladin CO with the 2 unique units, Paladin and Knighted Infantry.
Advance Wars - Steampunk Rising is a map set for Warcraft 3 which brings to The units/tactics of Advance wars to into a Real-time strategy experience.
The first map that has been developed is Little Island, in which the ground units are being balanced at current. A Public release of Little Island v1.17 without Commander Powers was released on the 2nd of January and the public release of a Little Island Beta map with Powers is currently intended for mid-late January 2013
So if your interested please feel free to watch and play the current Beta as well as ask any questions you might have of the maps.
2 comments by StormAndy on Jan 2nd, 2013
After a lot of work on the map new years morning and this morning. I've managed to get together a build of the Map with 2 Commander HQ's with only Unique Units, the Powers have been removed because of bugs/unfinished balancing issues.
The map contains 2 Commanders each contain 2 unique units:
- Tinker (Gremlin-Suit Infantry and Tinker)
- Hunter ( Recurve Infantry and Hunter)
Be great to get some feedback at just the unit stage the map is very well polished and has no know issues so far. All the bugs at present were in the Powers, so it should be fine.
P.S. Happy new year :)
-Added Paladin CO with the 2 unique units, Paladin and Knighted Infantry.
-Added custom HUD and fixed/reworked some re-textures -Added a Custom option to Allow players to play without Unique CO's
Fully playable Beta release of Little Island with two commanders without their unique powers (only unique units). Enjoy :)
Looking forward to a video. :D
I'd like to see what the gameplay's like.
Shall save a replay to record/chop-up when play-testing next :)
I have two questions.
1.) Do you build units?
2.) Do you capture cities?
1) Yeah you build from the 2 base buildings like the GBA game.
2) Yes the cities must be captured by infantry units and each provide 100 gold income on upkeep every 30 seconds.
Sounds good. ;-)
Can't wait to see this in action.