Beyond the Throne v3.9.5.5
Mar 9, 2013 Full Version 1 commentFurther refining of Lost to work with other races. All three races now have racial passives on organic combat units. Many balance changes.
There are numerous new spells and units to play with and countless new strategies to employ. The terrain is different than what you've played on before, naval unit integration demanded a much more open field of battle.
For all the information and all maps see the homepage link.
Hiveworkshop.com
0 comments by Kam-Ghostseer on Mar 9th, 2013
I have been continuing to improve Lost balance based on play testing. Any constructive feedback is welcome.
3/9/13
Balance Changes:
Orc:
-Rig and Orc Shipyard merged, now just Rig
-Orc naval upgrades now at War Forge
-Pulverizer primary attack damage increased from 19 to 24, gold cost increased from 315 to 380, move speed reduced from 300 to 280, primary attack area of effect reduced from 225/235/250 to 180/200/220-Pulverizer
-Juggernait damage increased from 28 to 32, move speed reduced from 270 to 240
-Flaming Grog damage reduced from 2 to 1 hit point per second, no longer reduces attack speed
-Inner Strength is available at tier 1
-Transport movement speed reduced from 320 to 280, turn rate reduced from .4 to .2
Human:
-Dematerialize no longer targets amphibious units
-Argonaut primary attack damage reduced from 30 to 20, gold cost reduced from 365 to 300, move speed increased from 200 to 225, now has Rapid Chambering upgrade (lowers attack cooldown from 1.7 to 1.2)
-Human multi-level upgrades now start expensive and become cheaper, as well as have 3 levels - This was done to compensate for cheaper units and the racial passive Soul Imitation
-Hopper no longer repairs enemy mechanical units, or mechanical air units, movmement speed reduced from 220 to 160
-Drone bomb replaced with Fire Support
-Demolition Steed replaced with Demolition Team
-Battleship damage increased from 22 to 26, cooldown reduced from 2 to 1.5. hit points increased from 1700 to 1800
Lost:
-Lost now use food
-Lost Essence now decays 2 hit points per second off of blight, Lost units gain 3 hit points per second on blight
-Lost naval attack upgrade bonus reduced to 3 per level, Pulverizer and Juggernaut have larger AOE on primary attacks
-Leech gold cost increased from 80 to 95, hit points increased to 175, Inferno replaced with Noxium and Burst
Neutral:
-Iron Cyclops replaced with Iron Automaton
-Removed Purifier
All:
-Unit specific upgrades for Rifleman, and Berserker now at their respective Barracks
Fixes:
Orc:
-Fixed Lumber Harvesting upgrade name
-Fixed Thorium Ranges Weapons Location
Human:
-Foundry no longer repairs enemy units
-Crew now works
Lost:
-Major crash bug with Lost fixed
-Dark Torture replaced temorarily until lag can be fixed
Neutral:
-Juggernaut decoy no longer has an attack
All:
-Cargo Hold no longer accepts other ships
-Tech tree percentages optimized, eliminated a number of triggers
-AI no longer uses Assault
Cosmetic Changes:
Orc:
-Pillage passive button moved to 1,1, updated descritpion
-Giant Sea Turtle model altered
Human:
-Crew has new icon
Lost:
-Oppressor team color improved, new death effect
Neutral:
-Creep poison attack no longer has the same buff icon as Envenomed Spears
Further refining of Lost to work with other races. All three races now have racial passives on organic combat units. Many balance changes.
Lost has see some major changes for balance reasons. Namely they no longer have a timed life. Instead organic units decay when off blight.
This update updates the Human navy, replacing two units with more race oriented ships. There have been many balance updates, particularly to Lost units.
This update updates the Human navy, replacing two units with more race oriented ships. There have been many balance updates, particularly to Lost units.
This update updates the Human navy, replacing two units with more race oriented ships. There have been many balance updates, particularly to Lost units.
This fixes the Conversion spell, adds race specific mobile item shops, and several other exciting changes.
Seems pretty awesome but im having trouble, idk how to use the mod exacly and i choose the maps you made it wont let me choose my race and everytime when i click start game it just goes back into the lobby
I'm not sure exactly what the problem is you are having. Do you have the latest Frozen Throne patch?
waz up! orcs are da best
How do i install the mod?
How do i open the files from Desura?
You need Warcraft III: The Frozen Throne. This is a map file that you download and add to your WC3 map directory.
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Can you post a screen shot of your lobby?
You create a game just like any other melee map. You choose your race in the game lobby. Undead is Lost. Orc is Orc, Human is Human, Night Elf is Human.
Please see the news post.
i have seed it thank you Kam