There are numerous new spells and units to play with and countless new strategies to employ. The terrain is different than what you've played on before, naval unit integration demanded a much more open field of battle.

For all the information and all maps see the homepage link.
Hiveworkshop.com

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Blog RSS Feed Report abuse Latest News: Beyond the Throne v3.9.6.1

0 comments by Kam-Ghostseer on Mar 8th, 2014

Beyond the Throne v3.9.6.1

 

3/7/14

Balance Changes:

Orc:
-Pulverizer gold cost reduced from 380 to 320
-Juggernaut gold cost reduced from 510 to 400, base armor increased from 15 to 16
-Dragon gold cost reduced from 630 to 580
-Spiked Barricades dmage return increased from 4/12 to 8/18, gold cost of level 2 increased from 50 to 125
-Lumber Harvesting upgrade replaced by Raging Boars upgrade

Human:
-Retribution Wagon base damage increased from 6 to 16
-Phoenix health lowered from 1250 to 850, decay rate reduced from -25 to -15
-Argonaut gold cost reduced from 300 to 250
-Battleship gold cost reduced from 460 to 350
-Gryphon Rider gold cost reduced from 580 to 520
-Improved Masonry has 3 levels again
-Barracks, Lumber Mill, and Blacksmith now have Reclaim. Reclaim is now a research

Lost:
-Ravager gold cost reduced from 590 to 450
-Unbridled Frenzy renamed to Frenzy and is now a passive that increases attack damage every attack as long as an enemy unit is within attack range
-Terror checks for research
-Dark Retreate is now Dark Fold, found on the Ravager
-Incursus removed, I found it had no real purpose as it was orignally the medium naval unit as sort of morphed into a semi-useful air unit. Four air units is too many.
-Stygian Monarch gains Phase
-Abyss now requires Parapet

All:
-Crystal Lake: Adjusted cliff height so units are slightly farther away
-Crystal Lake: Line of Sight blockers added around exterior creep camps to give them more purpose
-Warrior and Elementalist removed. Promethian Crusher, Burster, and Vessel added. My goal is make mercenary units something people actually want to buy.
-Tempered Myrmidon added to Tavern
-Formation ranks adjusted
-Paradise Shoals: Players set to FFA, Marketplace replaced with Mercenary Camp, slight terrain changes to improve naval pathing

Fixes:

Human:
-Footman model now correctly loads after Refined Smithing is researched
-Retribution Wagon description corrected

All:
-Sheep, Arcane Despository, Packbeast, and Void Aide no longer included in Assault

Cosmetic Changes:

Human:
-Cleansing Beams now displays lightning effect on first cast, thanks to Maker

All:
-Voting options are now integrated into starting halls via a spellbook
-Gold Mine texture removed
-When playing as NE (Human) tech tree precentages now show correctly in score screen
-Neutral heroes button location moved to avoid conflict with racial hero hotkeys

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Beyond the Throne v3.9.6.1

Beyond the Throne v3.9.6.1

Mar 7, 2014 Full Version 2 comments

There is a lot of map optimization in this patch. I removed, simplified, or replaced a great deal of triggers and jass. Beyond that I created three new...

Beyond the Throne v3.9.6.0

Beyond the Throne v3.9.6.0

Feb 15, 2014 Full Version 6 comments

This fixes many pressing bugs with the Lost, and replaced the Human racial trait with an ability more in line with Human attributes. I would greatly appreciate...

Beyond the Throne v3.9.5.9

Beyond the Throne v3.9.5.9

Dec 21, 2013 Full Version 0 comments

Thanks to SeedinAethyr I have corrected a few oversights that I made in my haste to release the previous version.

Beyond the Throne v3.9.5.8

Beyond the Throne v3.9.5.8

Dec 17, 2013 Full Version 0 comments

This is another significant step for the Lost. Combat is becoming fluid.

Beyond the Throne v3.9.5.7

Beyond the Throne v3.9.5.7

Oct 20, 2013 Full Version 0 comments

Most of the update consists of balance changes for Lost that further their aggressive play style.

Beyond the Throne v3.9.5.6

Beyond the Throne v3.9.5.6

Jul 2, 2013 Full Version 2 comments

This update fixes some minor bugs and improves targeting for various spells. There is also balance work on all three races. There is also a new map to...

Post comment Comments  (0 - 10 of 65)
CaptainIstvan
CaptainIstvan Feb 26 2014, 1:50pm says:

However you should change the human battleship cause it looks so old man you should use Ujimasa Hojo's remade battleship.

Hiveworkshop.com

Trust me this one's far more cooler than the original Blizzard made.

+2 votes     reply to comment
Kam-Ghostseer
Kam-Ghostseer Feb 26 2014, 6:38pm replied:

It's interesting but the texture on the sail is way too blurred.

+2 votes     reply to comment
CaptainIstvan
CaptainIstvan Feb 27 2014, 2:10am replied:

Than you should ask the author to correct this

+2 votes     reply to comment
CaptainIstvan
CaptainIstvan Jan 31 2014, 8:06am says:

Daer Kam the rifleman has an error when it dislplays its decay bone animation the rifle remains ingame and the units are picking it up.

+2 votes     reply to comment
Kam-Ghostseer
Kam-Ghostseer Jan 31 2014, 11:34am replied:

I'll look into it.

+2 votes     reply to comment
Kam-Ghostseer
Kam-Ghostseer Nov 18 2013, 5:56pm replied:

Desura does not work.

This is a map file. Download it and add it to your Warcraft 3 directory. You must have WC3 and its expansion The Frozen Throne to play. Then you browse to it in game.

+2 votes     reply to comment
c139
c139 Sep 24 2013, 2:19pm replied:

ok so I solved the "problem" myself. For those who can't select their race or click to start the game and it wont work, you just have to update with the newest patch and then it will work. (it worked for me). Anyways, awesome Mod. Keep 'em coming!

+2 votes     reply to comment
Kam-Ghostseer
Kam-Ghostseer Sep 25 2013, 11:36am replied:

There will be a large update soon. I'm happy you enjoy the map. Any feedback is appreciated.

+2 votes     reply to comment
c139
c139 Sep 26 2013, 8:37am replied:

looking forward to it, any chance you'll try some new ones?

+2 votes     reply to comment
Kam-Ghostseer
Kam-Ghostseer Sep 29 2013, 11:00pm replied:

Some new ones?

+2 votes     reply to comment
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Released Aug 6, 2002
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