This project is a fast paced oldschool "standard" RTS modification for Warcraft III The Frozen Throne, that takes place after the 2nd War with the Alliance still fighting the remains of the Orcish Horde. It aims to bring the gameplay of Warcraft2, Starcraft:Broodwar and Armies of Exigo to Warcraft 3.

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New trees?
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CaptainIstvan
CaptainIstvan Apr 15 2014, 10:23am says:

They should be in your mod

+3 votes     reply to comment
Raygoza
Raygoza Apr 15 2014, 4:27pm says:

Yea, add some variety, some tree types could also make gatherers return more lumber per trip as the high yield minerals in SC2

+5 votes     reply to comment
Templarfreak
Templarfreak Apr 22 2014, 8:04pm replied:

Yeah, that's a good idea. xD!

It'd be hard to make, though, as the amount of lumber a worker can carry is not determined by the tree but by the harvest ability, which means the worker would have to have two different harvest abilities that via trigger are issued to order based on what kind of tree it is told to harvest from.

A bit too complicated just for recreating the high-yield system, if you ask me. Unless you're going to completely re-script the resource system from the ground up, like WarCraft Vs StarCraft did.

+1 vote     reply to comment
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Description

What do you guys think about those Trees made by Genin32?

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Date
Apr 15th, 2014
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